On Fri 2016-04-01 23:10:04, Sergey Senozhatsky wrote:
> This patch makes printk() completely asynchronous (similar to what
> 
> diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
> index bfbf284..2e50c48 100644
> --- a/kernel/printk/printk.c
> +++ b/kernel/printk/printk.c
> @@ -2722,6 +2761,47 @@ static int __init printk_late_init(void)
>  late_initcall(printk_late_init);
>  
>  #if defined CONFIG_PRINTK
> +static int printk_kthread_func(void *data)
> +{
> +     while (1) {
> +             set_current_state(TASK_INTERRUPTIBLE);
> +             if (!printk_kthread_need_flush_console)
> +                     schedule();
> +
> +             __set_current_state(TASK_RUNNING);
> +
> +             console_lock();
> +             console_unlock();
> +             /*
> +              * Avoid an infinite loop when console_unlock() cannot
> +              * access consoles, e.g. because console_suspended is
> +              * true. schedule(), someone else will print the messages
> +              * from resume_console().
> +              */
> +             printk_kthread_need_flush_console = false;

You need to move this assigment right above the console_lock()/console_unlock()
calls. Otherwise, there is a race:

CPU0:                           CPU1

printk_kthread_func()

  console_unlock()

                                printk()

                                printk_kthread_need_flush_console = true;
                                wake_up_process(printk_kthread);

  printk_kthread_need_flush_console = false;

  set_current_state(TASK_INTERRUPTIBLE);
  if (!printk_kthread_need_flush_console)
    schedule();

=> sleeping without processing the last message.

You could safely set it false before calling
console_lock()/console_unlock() because you are calling the commands
that are requested by the flag.

With the above described change:

Reviewed-by: Petr Mladek <pmla...@suse.com>

Best Regards,
Petr

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