On Fri, Apr 08, 2016 at 03:07:12AM +0200, Frederic Weisbecker wrote:
> +void cpu_load_update_nohz_start(void)
>  {
>       struct rq *this_rq = this_rq();
> +
> +     /*
> +      * This is all lockless but should be fine. If weighted_cpuload changes
> +      * concurrently we'll exit nohz. And cpu_load write can race with
> +      * cpu_load_update_idle() but both updater would be writing the same.
> +      */
> +     this_rq->cpu_load[0] = weighted_cpuload(cpu_of(this_rq));
> +}

There is more to this; this also updates ->cpu_load[0] at possibly much
higher frequency than we've done before, while not updating the other
->cpu_load[] members.

Now, I'm not sure we care, but it is a bit odd.

> +/*
> + * Account the tickless load in the end of a nohz frame.
> + */
> +void cpu_load_update_nohz_stop(void)
> +{
>       unsigned long curr_jiffies = READ_ONCE(jiffies);
> +     struct rq *this_rq = this_rq();
> +     unsigned long load;
>  
>       if (curr_jiffies == this_rq->last_load_update_tick)
>               return;
>  
> +     load = weighted_cpuload(cpu_of(this_rq));
>       raw_spin_lock(&this_rq->lock);
> +     cpu_load_update_nohz(this_rq, curr_jiffies, load);
>       raw_spin_unlock(&this_rq->lock);
>  }

And this makes us take rq->lock when waking from nohz; a bit
unfortunate. Do we really need this though? Will not a tick be
forthcoming real-soon-now?

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