This function compiles to 1328 bytes of machine code. Three callsites. Registering a new lock class is definitely not *that* time-critical to inline it.
Signed-off-by: Denys Vlasenko <[email protected]> CC: Peter Zijlstra <[email protected]> CC: Ingo Molnar <[email protected]> CC: [email protected] --- kernel/locking/lockdep.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/kernel/locking/lockdep.c b/kernel/locking/lockdep.c index 53ab2f8..ffad373 100644 --- a/kernel/locking/lockdep.c +++ b/kernel/locking/lockdep.c @@ -708,7 +708,7 @@ look_up_lock_class(struct lockdep_map *lock, unsigned int subclass) * yet. Otherwise we look it up. We cache the result in the lock object * itself, so actual lookup of the hash should be once per lock object. */ -static inline struct lock_class * +static struct lock_class * register_lock_class(struct lockdep_map *lock, unsigned int subclass, int force) { struct lockdep_subclass_key *key; -- 2.1.0

