This function compiles to 1328 bytes of machine code. Three callsites.

Registering a new lock class is definitely not *that* time-critical to inline 
it.

Signed-off-by: Denys Vlasenko <[email protected]>
CC: Peter Zijlstra <[email protected]>
CC: Ingo Molnar <[email protected]>
CC: [email protected]
---
 kernel/locking/lockdep.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/kernel/locking/lockdep.c b/kernel/locking/lockdep.c
index 53ab2f8..ffad373 100644
--- a/kernel/locking/lockdep.c
+++ b/kernel/locking/lockdep.c
@@ -708,7 +708,7 @@ look_up_lock_class(struct lockdep_map *lock, unsigned int 
subclass)
  * yet. Otherwise we look it up. We cache the result in the lock object
  * itself, so actual lookup of the hash should be once per lock object.
  */
-static inline struct lock_class *
+static struct lock_class *
 register_lock_class(struct lockdep_map *lock, unsigned int subclass, int force)
 {
        struct lockdep_subclass_key *key;
-- 
2.1.0

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