On Wed, Apr 13, 2016 at 03:28:03PM +0200, Peter Zijlstra wrote: > On Mon, Apr 11, 2016 at 07:31:57PM +0300, Michael S. Tsirkin wrote: > > +static bool expected_to_run_fair(struct cfs_rq *cfs_rq, s64 t) > > +{ > > + struct sched_entity *left; > > + struct sched_entity *curr = cfs_rq->curr; > > + > > + if (!curr || !curr->on_rq) > > + return false; > > + > > + left = __pick_first_entity(cfs_rq); > > + if (!left) > > + return true; > > + > > + return (s64)(curr->vruntime + calc_delta_fair(t, curr) - > > + left->vruntime) < 0; > > +} > > > > The reason it seems easier is because that way we can reuse > > calc_delta_fair and don't have to do the reverse translation > > from vruntime to nsec. > > > > And I guess if we do this with interrupts disabled, and only poke > > at the current CPU's rq, we know first entity > > won't go away so we don't need locks? > > Nope, not true. Current isn't actually in the tree, and any other task > is subject to being moved at any time. > Even if current was in the tree, there is no guarantee it is > ->rb_leftmost; imagine a task being migrated in that has a smaller > vruntime. > > So this really cannot work without locks :/ > > I've not thought about the actual problem you're trying to solve; but I > figured I'd let you know this before you continue down this path.
Hmm. This is in fact called in the context of a given task, so maybe I should just change the API and use &task->se instead of cfs_rq->current : static bool expected_to_run_fair(struct cfs_rq *cfs_rq, struct task_struct *task, s64 t) { struct sched_entity *left; struct sched_entity *curr = &task->se; if (!curr || !curr->on_rq) return false; left = __pick_first_entity(cfs_rq); if (!left) return true; return (s64)(curr->vruntime + calc_delta_fair(t, curr) - left->vruntime) < 0; } This way it is caller's respinsibility to make sure task is not going away. Left here is on tree so it's not going away, right? -- MST