SND_SOC_DAIFMT_IB_NF = 0x3 (11b) | SND_SOC_DAIFMT_IB_IF = 0x4 (100b)
creates a mask 0x7 (111b) which also includes SND_SOC_DAIFMT_NB_IF
= 0x2 (10b).

So this patch uses the traditional way to check the clock inversion.

Signed-off-by: Nicolin Chen <nicoleots...@gmail.com>
---
Changelog:
v1->v2:
 * Correct one typo in the commit log

 sound/soc/codecs/cs53l30.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/sound/soc/codecs/cs53l30.c b/sound/soc/codecs/cs53l30.c
index ac90dd7..62daa0c 100644
--- a/sound/soc/codecs/cs53l30.c
+++ b/sound/soc/codecs/cs53l30.c
@@ -598,8 +598,14 @@ static int cs53l30_set_dai_fmt(struct snd_soc_dai *dai, 
unsigned int fmt)
        }
 
        /* Check to see if the SCLK is inverted */
-       if (fmt & (SND_SOC_DAIFMT_IB_NF | SND_SOC_DAIFMT_IB_IF))
+       switch (fmt & SND_SOC_DAIFMT_INV_MASK) {
+       case SND_SOC_DAIFMT_IB_NF:
+       case SND_SOC_DAIFMT_IB_IF:
                aspcfg ^= CS53L30_ASP_SCLK_INV;
+               break;
+       default:
+               break;
+       }
 
        regmap_update_bits(priv->regmap, CS53L30_ASPCFG_CTL,
                           CS53L30_ASP_MS | CS53L30_ASP_SCLK_INV, aspcfg);
-- 
2.1.4

Reply via email to