On Thu, Jun 30, 2016 at 12:22:13AM +0800, zengzhao...@163.com wrote:
> --- a/lib/kstrtox.c
> +++ b/lib/kstrtox.c
> @@ -48,38 +48,26 @@ unsigned int _parse_integer(const char *s, unsigned int 
> base, unsigned long long
>  {
>       unsigned long long res;
>       unsigned int rv;
> -     int overflow;
> +     unsigned int overflow;
> +     unsigned int val;
>  
>       res = 0;
>       rv = 0;
>       overflow = 0;
> -     while (*s) {
> -             unsigned int val;
> -
> -             if ('0' <= *s && *s <= '9')
> -                     val = *s - '0';
> -             else if ('a' <= _tolower(*s) && _tolower(*s) <= 'f')
> -                     val = _tolower(*s) - 'a' + 10;
> -             else
> -                     break;
> -
> -             if (val >= base)
> -                     break;
> +     while ((val = hex_to_bin(*s++)) < base) {

I hate this function. And it has a branch if your table patch doesn't
go it. And it is beartrap (unsigned int = -1 < base).

ACK *s++ bit, though. Should make code smaller in my experience.
Please, change to "unsigned char c; while ((c = *s++)".
This is about maximum code compression I can understand.

>               /*
>                * Check for overflow only if we are within range of
>                * it in the max base we support (16)
>                */
>               if (unlikely(res & (~0ull << 60))) {
>                       if (res > div_u64(ULLONG_MAX - val, base))
> -                             overflow = 1;
> +                             overflow = KSTRTOX_OVERFLOW;

Just do |= KSTRTOX_OVERFLOW here directly, it is the leftmost bit.

>               }
>               res = res * base + val;
>               rv++;
> -             s++;
>       }
>       *p = res;
> -     if (overflow)
> -             rv |= KSTRTOX_OVERFLOW;
> +     rv |= overflow;
>       return rv;
>  }

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