sched_out_state() converts the prev_state u64 bitmask to a char in a wrong way, which may cause wrong results of 'perf sched latency'. This patch fixes the conversion.
Signed-off-by: Tomoki Sekiyama <tomoki.sekiyama...@hitachi.com> Cc: Jiri Olsa <jo...@kernel.org> Cc: David Ahern <dsah...@gmail.com> Cc: Namhyung Kim <namhy...@kernel.org> Cc: Peter Zijlstra <a.p.zijls...@chello.nl> Cc: Masami Hiramatsu <mhira...@kernel.org> --- tools/perf/builtin-sched.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tools/perf/builtin-sched.c b/tools/perf/builtin-sched.c index 0dfe8df..eb2f7f4 100644 --- a/tools/perf/builtin-sched.c +++ b/tools/perf/builtin-sched.c @@ -71,6 +71,7 @@ struct sched_atom { }; #define TASK_STATE_TO_CHAR_STR "RSDTtZXxKWP" +#define TASK_STATE_MASK 0x7ff enum thread_state { THREAD_SLEEPING = 0, @@ -899,7 +900,7 @@ static char sched_out_state(u64 prev_state) { const char *str = TASK_STATE_TO_CHAR_STR; - return str[prev_state]; + return str[ffs(prev_state & TASK_STATE_MASK)]; } static int -- 2.7.4