On Sat, 2016-09-24 at 15:50 +0200, SF Markus Elfring wrote:

> * Prefer usage of the macro "pr_info" over the interface "printk"
>   in this function.
> * Reduce number of output function calls.

Did you test this?  I doubt it.

> diff --git a/drivers/input/joystick/joydump.c 
> b/drivers/input/joystick/joydump.c
[]
> @@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, 
> struct gameport_driver *dr
> >     unsigned long flags;
> >     unsigned char u;
>  
> > -   printk(KERN_INFO "joydump: ,------------------ START 
> > ----------------.\n");
> > -   printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
> > -   printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
> > +   pr_info(",------------------ START ----------------.\n"
> > +           "| Dumping: %30s |\n"
> > +           "| Speed: %28d kHz |\n",
> > +           gameport->phys,
> > +           gameport->speed);

Not the same output.

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