On Sat, 2016-09-24 at 15:50 +0200, SF Markus Elfring wrote: > * Prefer usage of the macro "pr_info" over the interface "printk" > in this function. > * Reduce number of output function calls.
Did you test this? I doubt it. > diff --git a/drivers/input/joystick/joydump.c > b/drivers/input/joystick/joydump.c [] > @@ -57,27 +57,29 @@ static int joydump_connect(struct gameport *gameport, > struct gameport_driver *dr > > unsigned long flags; > > unsigned char u; > > > - printk(KERN_INFO "joydump: ,------------------ START > > ----------------.\n"); > > - printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys); > > - printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed); > > + pr_info(",------------------ START ----------------.\n" > > + "| Dumping: %30s |\n" > > + "| Speed: %28d kHz |\n", > > + gameport->phys, > > + gameport->speed); Not the same output.