4.8-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Daniel Stone <[email protected]>

commit 1fb3672eaf6ec95fb34c22734feffd6041531c5b upstream.

The previous code would wait for fences on the framebuffer from the old
plane state to complete, rather than the new, so you would see tearing
everywhere. Fix this to wait on the new state before we make it active.

Signed-off-by: Daniel Stone <[email protected]>
Fixes: 94f050246b42 ("drm/i915: nonblocking commit")
Cc: Daniel Vetter <[email protected]>
Cc: Maarten Lankhorst <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Link: 
http://patchwork.freedesktop.org/patch/msgid/[email protected]
(cherry picked from commit 2d2c5ad83f772d7d7b0bb8348ecea42e88f89ab0)
Signed-off-by: Jani Nikula <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/i915/intel_display.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -13834,7 +13834,7 @@ static void intel_atomic_commit_tail(str
 
        for_each_plane_in_state(state, plane, plane_state, i) {
                struct intel_plane_state *intel_plane_state =
-                       to_intel_plane_state(plane_state);
+                       to_intel_plane_state(plane->state);
 
                if (!intel_plane_state->wait_req)
                        continue;


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