On Wed, Nov 16, 2016 at 8:38 PM, Thierry Reding <thierry.red...@gmail.com> wrote: > On Wed, Nov 16, 2016 at 10:58:07AM +0530, Jassi Brar wrote: >> On Tue, Nov 15, 2016 at 9:18 PM, Thierry Reding >> <thierry.red...@gmail.com> wrote: >> >> .... >> > + >> > +struct tegra_hsp_channel; >> > +struct tegra_hsp; >> > + >> > +struct tegra_hsp_channel_ops { >> > + int (*send_data)(struct tegra_hsp_channel *channel, void *data); >> > + int (*startup)(struct tegra_hsp_channel *channel); >> > + void (*shutdown)(struct tegra_hsp_channel *channel); >> > + bool (*last_tx_done)(struct tegra_hsp_channel *channel); >> > +}; >> > + >> > +struct tegra_hsp_channel { >> > + struct tegra_hsp *hsp; >> > + const struct tegra_hsp_channel_ops *ops; >> > + struct mbox_chan *chan; >> > + void __iomem *regs; >> > +}; >> > + >> > +static struct tegra_hsp_channel *to_tegra_hsp_channel(struct mbox_chan >> > *chan) >> > +{ >> > + return chan->con_priv; >> > +} >> > + >> It seems >> channel = to_tegra_hsp_channel(chan); >> is no simpler ritual than >> channel = chan->con_priv; ? > > Yes, that's true. I've dropped the to_tegra_hsp_channel() inline in > favour of using the chan->con_priv directly. > >> > +struct tegra_hsp_doorbell { >> > + struct tegra_hsp_channel channel; >> > + struct list_head list; >> > + const char *name; >> > + unsigned int master; >> > + unsigned int index; >> > +}; >> > + >> > +static struct tegra_hsp_doorbell * >> > +to_tegra_hsp_doorbell(struct tegra_hsp_channel *channel) >> > +{ >> > + if (!channel) >> > + return NULL; >> > + >> > + return container_of(channel, struct tegra_hsp_doorbell, channel); >> > +} >> > + >> But you don't check for NULL returned, before dereferencing the pointer 'db' > > In all the call sites where this is used the channel is guaranteed not > to be NULL, hence no checking is necessary. However the function here > could potentially be used in other cases where no such guarantees can > be given and checking the !channel above is merely there to avoid > casting to a non-NULL pointer from a NULL pointer. > > I've run occasionally into this issue because container_of() will simply > perform arithmetic on the pointer given, so passing channel as NULL > would convert to some very large pointer that can no longer be easily > discerned from an invalid pointer. > > So this is primarily a safety feature, and one that I'd prefer to keep > just to avoid running into issues down the road when the function gets > used under different circumstances. > >> > +static bool tegra_hsp_doorbell_last_tx_done(struct tegra_hsp_channel >> > *channel) >> > +{ >> > + return true; >> > +} >> Just curious, is the IPC done instantly after writing HSP_DB_TRIGGER >> bit? Usually there is at least some bit that stays (un)set as a 'busy >> flag'. > > I don't think there's a bit like that for doorbells. The way that these > doorbells are used is in combination with a shared memory IPC protocol. > Two processors will communicate by writing to and reading from what is > essentially a ring buffer in shared memory. The doorbells are merely a > means of communicating their peer that a new entry is available in the > shared memory. > For such protocols, we have the TXDONE_BY_ACK. I assume your client drivers will drive the state-machine. Otherwise, you risk overrunning the ring-buffer in SHM, but not caring if the first filled buffer was actually consumed by the remote (just like ALSA ring buffer).
>> > +static const struct tegra_hsp_channel_ops tegra_hsp_doorbell_ops = { >> > + .send_data = tegra_hsp_doorbell_send_data, >> > + .startup = tegra_hsp_doorbell_startup, >> > + .shutdown = tegra_hsp_doorbell_shutdown, >> > + .last_tx_done = tegra_hsp_doorbell_last_tx_done, >> > +}; >> > + >> .... >> >> > +static int tegra_hsp_send_data(struct mbox_chan *chan, void *data) >> > +{ >> > + struct tegra_hsp_channel *channel = to_tegra_hsp_channel(chan); >> > + >> > + return channel->ops->send_data(channel, data); >> > +} >> > + >> > +static int tegra_hsp_startup(struct mbox_chan *chan) >> > +{ >> > + struct tegra_hsp_channel *channel = to_tegra_hsp_channel(chan); >> > + >> > + return channel->ops->startup(channel); >> > +} >> > + >> > +static void tegra_hsp_shutdown(struct mbox_chan *chan) >> > +{ >> > + struct tegra_hsp_channel *channel = to_tegra_hsp_channel(chan); >> > + >> > + return channel->ops->shutdown(channel); >> > +} >> > + >> > +static bool tegra_hsp_last_tx_done(struct mbox_chan *chan) >> > +{ >> > + struct tegra_hsp_channel *channel = to_tegra_hsp_channel(chan); >> > + >> > + return channel->ops->last_tx_done(channel); >> > +} >> > + >> > +static const struct mbox_chan_ops tegra_hsp_ops = { >> > + .send_data = tegra_hsp_send_data, >> > + .startup = tegra_hsp_startup, >> > + .shutdown = tegra_hsp_shutdown, >> > + .last_tx_done = tegra_hsp_last_tx_done, >> > +}; >> > + >> These 4 above seem overkill. Why not directly use tegra_hsp_doorbell_xxx() ? > > This is in preparation for supporting the other synchronization > primitives that the HSP IP block exposes. Some of them use different > programming and semantics, hence why we want to have this second level > of abstraction. It will allow us to share some of the code between the > different primitives once their implementations are added. > OK, but until then this, and the above NULL check, will look silly. Usually we add only necessary code at any time. Thanks.