On Mon, Feb 06, 2017 at 04:58:38PM -0800, Cameron Gutman wrote: > Set the LED_CORE_SUSPENDRESUME flag on our LED device so the > LED state will be automatically restored by LED core on resume. > > Since Xbox One pads stop flashing only when reinitialized, we'll > send them the initialization packet so they calm down too. > > Signed-off-by: Cameron Gutman <aicomman...@gmail.com>
Applied, thank you. > --- > Sending this one alone, since the rest of the series was applied or > needs non-trivial reworking. > > Thanks, > Cameron > > --- > drivers/input/joystick/xpad.c | 11 ++++++++++- > 1 file changed, 10 insertions(+), 1 deletion(-) > > diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c > index 13975aa..18697f1 100644 > --- a/drivers/input/joystick/xpad.c > +++ b/drivers/input/joystick/xpad.c > @@ -1240,6 +1240,7 @@ static int xpad_led_probe(struct usb_xpad *xpad) > led_cdev = &led->led_cdev; > led_cdev->name = led->name; > led_cdev->brightness_set = xpad_led_set; > + led_cdev->flags = LED_CORE_SUSPENDRESUME; > > error = led_classdev_register(&xpad->udev->dev, led_cdev); > if (error) > @@ -1716,8 +1717,16 @@ static int xpad_resume(struct usb_interface *intf) > retval = xpad360w_start_input(xpad); > } else { > mutex_lock(&input->mutex); > - if (input->users) > + if (input->users) { > retval = xpad_start_input(xpad); > + } else if (xpad->xtype == XTYPE_XBOXONE) { > + /* > + * Even if there are no users, we'll send Xbox One pads > + * the startup sequence so they don't sit there and > + * blink until somebody opens the input device again. > + */ > + retval = xpad_start_xbox_one(xpad); > + } > mutex_unlock(&input->mutex); > } > > -- > 2.9.3 > -- Dmitry