On 22/03/17 15:41, Daniel Lezcano wrote: > On Mon, Mar 20, 2017 at 05:48:17PM +0000, Marc Zyngier wrote: >> We're currently stuck with DT when it comes to handling errata, which >> is pretty restrictive. In order to make things more flexible, let's >> introduce an infrastructure that could support alternative discovery >> methods. No change in functionality. >> >> Reviewed-by: Hanjun Guo <hanjun....@linaro.org> >> Signed-off-by: Marc Zyngier <marc.zyng...@arm.com> >> --- >> arch/arm64/include/asm/arch_timer.h | 7 +++- >> drivers/clocksource/arm_arch_timer.c | 80 >> +++++++++++++++++++++++++++++++----- >> 2 files changed, 75 insertions(+), 12 deletions(-) >> >> diff --git a/arch/arm64/include/asm/arch_timer.h >> b/arch/arm64/include/asm/arch_timer.h >> index b4b34004a21e..5cd964e90d11 100644 >> --- a/arch/arm64/include/asm/arch_timer.h >> +++ b/arch/arm64/include/asm/arch_timer.h >> @@ -37,9 +37,14 @@ extern struct static_key_false >> arch_timer_read_ool_enabled; >> #define needs_unstable_timer_counter_workaround() false >> #endif >> >> +enum arch_timer_erratum_match_type { >> + ate_match_dt, >> +}; >> >> struct arch_timer_erratum_workaround { >> - const char *id; /* Indicate the Erratum ID */ >> + enum arch_timer_erratum_match_type match_type; > > Putting the match_fn instead will be much more simpler and the code won't > have to deal with ate_match_type, no ?
I'm not sure about the "much simpler" aspect. Each function is not necessarily standalone (see patches 8 and 13 for example, dealing with CPU-local defects). We > > [ ... ] > >> +static void arch_timer_check_ool_workaround(enum >> arch_timer_erratum_match_type type, >> + void *arg) >> +{ >> + const struct arch_timer_erratum_workaround *wa; >> + ate_match_fn_t match_fn = NULL; >> + >> + if (static_branch_unlikely(&arch_timer_read_ool_enabled)) >> + return; >> + > > Why is this check necessary ? We don't allow cumulative workarounds at this stage. This restriction gets lifted (to some extent) later in the series. Thanks, M. -- Jazz is not dead. It just smells funny...