In the SRM lock check section of code the '&' bitwise operator is
used as part of checking lock status. Functionally the code works
as intended, but the conditional statement is a boolean comparison
so should really use '&&' logical operator instead. This commit
rectifies this discrepancy.

Signed-off-by: Adam Thomson <adam.thomson.opensou...@diasemi.com>
Reviewed-by: Takashi Sakamoto <o-taka...@sakamocchi.jp>
---
 sound/soc/codecs/da7218.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/sound/soc/codecs/da7218.c b/sound/soc/codecs/da7218.c
index d256ebf..6e1940e 100644
--- a/sound/soc/codecs/da7218.c
+++ b/sound/soc/codecs/da7218.c
@@ -1457,7 +1457,7 @@ static int da7218_dai_event(struct snd_soc_dapm_widget *w,
                                ++i;
                                msleep(DA7218_SRM_CHECK_DELAY);
                        }
-               } while ((i < DA7218_SRM_CHECK_TRIES) & (!success));
+               } while ((i < DA7218_SRM_CHECK_TRIES) && (!success));

                if (!success)
                        dev_warn(codec->dev, "SRM failed to lock\n");
--
1.9.1

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