In the SRM lock check section of code the '&' bitwise operator is used as part of checking lock status. Functionally the code works as intended, but the conditional statement is a boolean comparison so should really use '&&' logical operator instead. This commit rectifies this discrepancy.
Signed-off-by: Adam Thomson <adam.thomson.opensou...@diasemi.com> Reviewed-by: Takashi Sakamoto <o-taka...@sakamocchi.jp> --- sound/soc/codecs/da7218.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sound/soc/codecs/da7218.c b/sound/soc/codecs/da7218.c index d256ebf..6e1940e 100644 --- a/sound/soc/codecs/da7218.c +++ b/sound/soc/codecs/da7218.c @@ -1457,7 +1457,7 @@ static int da7218_dai_event(struct snd_soc_dapm_widget *w, ++i; msleep(DA7218_SRM_CHECK_DELAY); } - } while ((i < DA7218_SRM_CHECK_TRIES) & (!success)); + } while ((i < DA7218_SRM_CHECK_TRIES) && (!success)); if (!success) dev_warn(codec->dev, "SRM failed to lock\n"); -- 1.9.1