Alexey Budankov <alexey.budan...@linux.intel.com> writes:

Here (above the function) you could include a comment describing what
happens when this is called, locking considerations, etc.

> +static int
> +perf_cpu_tree_insert(struct rb_root *tree, struct perf_event *event)
> +{
> +     struct rb_node **node;
> +     struct rb_node *parent;
> +
> +     if (!tree || !event)
> +             return 0;

I don't think this should be happening, should it? And either way you
probably don't want to return 0 here, unless you're using !0 for
success.

> +
> +     node = &tree->rb_node;
> +     parent = *node;
> +
> +     while (*node) {
> +             struct perf_event *node_event = container_of(*node,
> +                             struct perf_event, group_node);
> +
> +             parent = *node;
> +
> +             if (event->cpu < node_event->cpu) {
> +                     node = &((*node)->rb_left);

this would be the same as node = &parent->rb_left, right?

> +             } else if (event->cpu > node_event->cpu) {
> +                     node = &((*node)->rb_right);
> +             } else {
> +                     list_add_tail(&event->group_list_entry,
> +                                     &node_event->group_list);

So why is this better than simply having per-cpu event lists plus one
for per-thread events?

Also,

> +                     return 2;

2?

> +             }
> +     }
> +
> +     list_add_tail(&event->group_list_entry, &event->group_list);
> +
> +     rb_link_node(&event->group_node, parent, node);
> +     rb_insert_color(&event->group_node, tree);
> +
> +     return 1;

Oh, you are using !0 for success. I guess it's a good thing you're not
actually checking its return code at the call site.

Regards,
--
Alex

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