hv_sock driver is automatically loaded when an application creates an AF_VSOCK socket, so we don't really need to trigger uevents to the user space udevd.
And hv_sock devices can appear and disappear frequency, e.g. 100 per second, so triggering the udevents can cause a high cpu utilization of udevd, e.g. 30% on a 2-cpu virtual machine. So let's suppress the uevents to avoid this. Signed-off-by: Dexuan Cui <de...@microsoft.com> Cc: K. Y. Srinivasan <k...@microsoft.com> Cc: Haiyang Zhang <haiya...@microsoft.com> Cc: Stephen Hemminger <sthem...@microsoft.com> --- drivers/hv/vmbus_drv.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/hv/vmbus_drv.c b/drivers/hv/vmbus_drv.c index ed84e96..a0cf592 100644 --- a/drivers/hv/vmbus_drv.c +++ b/drivers/hv/vmbus_drv.c @@ -1171,6 +1171,8 @@ int vmbus_device_register(struct hv_device *child_device_obj) child_device_obj->device.parent = &hv_acpi_dev->dev; child_device_obj->device.release = vmbus_device_release; + if (is_hvsock_channel(child_device_obj->channel)) + dev_set_uevent_suppress(&child_device_obj->device, 1); /* * Register with the LDM. This will kick off the driver/device * binding...which will eventually call vmbus_match() and vmbus_probe() -- 2.7.4