On 25/08/2017 06:39, Stephen Rothwell wrote: > Hi all, > > Today's linux-next merge of the kvm tree got a conflict in: > > arch/x86/kvm/mmu.h > > between commit: > > d0ec49d4de90 ("kvm/x86/svm: Support Secure Memory Encryption within KVM") > > from the tip tree and commit: > > d1cd3ce90044 ("KVM: MMU: check guest CR3 reserved bits based on its > physical address width.") > > from the kvm tree. > > I fixed it up (see below) and can carry the fix as necessary. This > is now fixed as far as linux-next is concerned, but any non trivial > conflicts should be mentioned to your upstream maintainer when your tree > is submitted for merging. You may also want to consider cooperating > with the maintainer of the conflicting tree to minimise any particularly > complex conflicts. >
Thomas L., Ingo, this is completely wrong: > > static inline u64 rsvd_bits(int s, int e) > { > - return ((1ULL << (e - s + 1)) - 1) << s; > + return __sme_clr(((1ULL << (e - s + 1)) - 1) << s); > } > First, rsvd_bits is just a simple function to return some 1 bits. Applying a mask based on properties of the host MMU is incorrect. Second, the masks computed by __reset_rsvds_bits_mask also apply to guest page tables, where the C bit is reserved since we don't emulate SME. Something like this: diff --git a/arch/x86/kvm/mmu.c b/arch/x86/kvm/mmu.c index 2dafd36368cc..e0597d703d72 100644 --- a/arch/x86/kvm/mmu.c +++ b/arch/x86/kvm/mmu.c @@ -4142,16 +4142,24 @@ void reset_shadow_zero_bits_mask(struct kvm_vcpu *vcpu, struct kvm_mmu *context) { bool uses_nx = context->nx || context->base_role.smep_andnot_wp; + struct rsvd_bits_validate *shadow_zero_check; + int i; /* * Passing "true" to the last argument is okay; it adds a check * on bit 8 of the SPTEs which KVM doesn't use anyway. */ - __reset_rsvds_bits_mask(vcpu, &context->shadow_zero_check, + shadow_zero_check = &context->shadow_zero_check; + __reset_rsvds_bits_mask(vcpu, shadow_zero_check, boot_cpu_data.x86_phys_bits, context->shadow_root_level, uses_nx, guest_cpuid_has(vcpu, X86_FEATURE_GBPAGES), is_pse(vcpu), true); + + for (i = context->shadow_root_level; --i >= 0; ) { + shadow_zero_check->rsvd_bits_mask[i][0] &= ~shadow_me_mask; + shadow_zero_check->rsvd_bits_mask[i][1] &= ~shadow_me_mask; + } } EXPORT_SYMBOL_GPL(reset_shadow_zero_bits_mask); Can you please fix it up? Please Cc me at paolo.bonz...@gmail.com too because I'll be on vacation next week. (And thanks Stephen for the heads-up!) Paolo