4.12-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Maarten Lankhorst <[email protected]>

commit 7f5d6dac548b983702dd7aac1d463bd88dff50a8 upstream.

complete_crtc_signaling is freeing fence_state, but when retrying
num_fences and fence_state are not zero'd. This caused duplicate
fd's in the fence_state array, followed by a BUG_ON in fs/file.c
because we reallocate freed memory, and installing over an existing
fd, or potential other fun.

Zero fence_state and num_fences correctly in the retry loop, which
allows kms_atomic_transition to pass.

Fixes: beaf5af48034 ("drm/fence: add out-fences support")
Cc: Gustavo Padovan <[email protected]>
Cc: Brian Starkey <[email protected]> (v10)
Cc: Sean Paul <[email protected]>
Cc: Daniel Vetter <[email protected]>
Cc: Jani Nikula <[email protected]>
Cc: David Airlie <[email protected]>
Signed-off-by: Maarten Lankhorst <[email protected]>
Testcase: kms_atomic_transitions.plane-all-modeset-transition-fencing
(with CONFIG_DEBUG_WW_MUTEX_SLOWPATH=y)
Link: 
https://patchwork.freedesktop.org/patch/msgid/[email protected]
Reviewed-by: Daniel Vetter <[email protected]> #intel-gfx on irc
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/drm_atomic.c |    6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

--- a/drivers/gpu/drm/drm_atomic.c
+++ b/drivers/gpu/drm/drm_atomic.c
@@ -2093,10 +2093,10 @@ int drm_mode_atomic_ioctl(struct drm_dev
        struct drm_atomic_state *state;
        struct drm_modeset_acquire_ctx ctx;
        struct drm_plane *plane;
-       struct drm_out_fence_state *fence_state = NULL;
+       struct drm_out_fence_state *fence_state;
        unsigned plane_mask;
        int ret = 0;
-       unsigned int i, j, num_fences = 0;
+       unsigned int i, j, num_fences;
 
        /* disallow for drivers not supporting atomic: */
        if (!drm_core_check_feature(dev, DRIVER_ATOMIC))
@@ -2137,6 +2137,8 @@ retry:
        plane_mask = 0;
        copied_objs = 0;
        copied_props = 0;
+       fence_state = NULL;
+       num_fences = 0;
 
        for (i = 0; i < arg->count_objs; i++) {
                uint32_t obj_id, count_props;


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