On Fri, 27 Apr 2007, Rafael J. Wysocki wrote:
> 
> I think we can use 'stages' and pass them as arguments to the functions.

No, no NOOOO!

If you use stages, just describe them in the function name instead.     

> quiesce(PREPARE) -- that may be needed for drivers that allocate much memory
> before quiescing devices (if any)
> ...
> quiesce(PRE_SNAPSHOT)
> ...
> quiesce(PRE_SNAPSHOT_IRQ_OFF)

There is *no* advantage to this (and _lots_ of disadvantages) compared to 
saying

        dev->snapshot_prepare(dev);
        dev->snapshot_freeze(dev);
        dev->snapshot(dev)

The latter is
 - more readable
 - MUCH easier for programmers to write readable code for (if-statements 
   and case-statements are *by*definition* more complicated to parse both 
   for humans and for CPU's - static information is good)
 - allows for the different stages to have different arguments, and 
   somewhat related to that, to have better static C type checking.

Look here, which one is more readable:

        int some_mixed_function(int arg)
        {
                do_one_thing();
                if (arg == SLEEP)
                        do_another_thing();
                else
                        do_yet_another_thing();
        }

or

        int do_sleep(void)
        {
                do_one_thing();
                do_another_thing();
        }

        int prepare_to_sleep(void)
        {
                do_one_thing();
                do_yet_another_thing();
        }

and quite frankly, while the second case may take more lines of code, 
anybody who says that it's not clearer what it does (because it can 
"self-document" with function names etc) is either lying, or just a really 
bad programmer. The second case is also likely faster and probably not 
larger code-size-wise either, since it does static decisions _statically_ 
(since all callers are realistically going to use a constant argument 
anyway, and the argument really is static).

Finally, the second case is *much* easier to fix, exactly because it 
doesn't mix up the cases. You can change the arguments, you can have 
totally different locking, you don't need things like

        int gfp = (arg == SLEEP) ? GFP_ATOMIC : GFP_KERNEL;

etc, and it's just more logical.

So don't overload a function. That's the *bug* with the current 
"dev->suspend()" interface already. Don't re-create it. The current one 
overloads two *totally*different* operations onto one function. 

Just don't do it. Not in the suspend part, not *ever*.

                Linus
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