On Wed, 2017-10-11 at 17:47 +0800, kbuild test robot wrote: > > > '__compiletime_assert_33' declared with attribute error: > > > BUILD_BUG_ON failed: sizeof(struct upid) != 32 > > _compiletime_assert(condition, msg, __compiletime_assert_, > __LINE__) > ^ > include/linux/compiler.h:556:4: note: in definition of macro > '__compiletime_assert' > prefix ## suffix(); \ > ^~~~~~ > include/linux/compiler.h:576:2: note: in expansion of macro > '_compiletime_assert' > _compiletime_assert(condition, msg, __compiletime_assert_, > __LINE__) > ^~~~~~~~~~~~~~~~~~~ > include/linux/build_bug.h:46:37: note: in expansion of macro > 'compiletime_assert' > #define BUILD_BUG_ON_MSG(cond, msg) compiletime_assert(!(cond), > msg) > ^~~~~~~~~~~~~~~~~~ > include/linux/build_bug.h:70:2: note: in expansion of macro > 'BUILD_BUG_ON_MSG' > BUILD_BUG_ON_MSG(condition, "BUILD_BUG_ON failed: " #condition) > ^~~~~~~~~~~~~~~~ > > > arch/ia64/kernel/asm-offsets.c:33:2: note: in expansion of macro > > > 'BUILD_BUG_ON' > > BUILD_BUG_ON(sizeof(struct upid) != 32); > ^~~~~~~~~~~~ > Looks like arch/ia64/kernel/asm-offsets.c throws a BUILD_BUG if sizeof(struct upid) != 32.
Your patch reduced the size of struct upid, which is a nice
thing, but now IA64 no longer builds.
Lets see what IA64 was doing with the size of struct upid
in the first place:
in arch/ia64/kernel/asm-offsets.c:
BUILD_BUG_ON(sizeof(struct upid) != 32);
DEFINE(IA64_UPID_SHIFT, 5);
Grepping for IA64_UPID_SHIFT leads us to some assembly
code implementing fsys_getpid (why is that in assembly?!):
add r8=IA64_PID_LEVEL_OFFSET,r17
;;
ld4 r8=[r8] // r8 = pid->level
add r17=IA64_PID_UPID_OFFSET,r17 // r17 = &pid->numbers[0]
;;
shl r8=r8,IA64_UPID_SHIFT
;;
add r17=r17,r8 // r17 =
&pid->numbers[pid->level]
;;
ld4 r8=[r17] // r8 =
pid->numbers[pid->level].nr
;;
mov r17=0
Luckily it looks like this is only referencing the first members of struct upid,
and you are removing the last member, so I suspect you will be fine changing
the IA64
to this:
BUILD_BUG_ON(sizeof(struct upid) != 16);
DEFINE(IA64_UPID_SHIFT, 4);
Tony, does that look ok to you?
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