This allows us to export a userland API via sysfs, showing/hiding the
splash on request by dracut, systemd, or other init systems.

Signed-off-by: Max Staudt <msta...@suse.de>
Reviewed-by: Oliver Neukum <oneu...@suse.com>
---
 drivers/video/fbdev/core/bootsplash.c          | 83 ++++++++++++++++++++++++++
 drivers/video/fbdev/core/bootsplash_internal.h |  3 +
 2 files changed, 86 insertions(+)

diff --git a/drivers/video/fbdev/core/bootsplash.c 
b/drivers/video/fbdev/core/bootsplash.c
index 7a6fd6f8076a..7eb2126c3a31 100644
--- a/drivers/video/fbdev/core/bootsplash.c
+++ b/drivers/video/fbdev/core/bootsplash.c
@@ -198,6 +198,58 @@ void bootsplash_enable(void)
 
 
 /*
+ * Userland API via platform device in sysfs
+ */
+
+static ssize_t splash_show_enabled(struct device *dev,
+                                  struct device_attribute *attr, char *buf)
+{
+       return sprintf(buf, "%d\n", splash_global.enabled);
+}
+
+static ssize_t splash_store_enabled(struct device *device,
+                                   struct device_attribute *attr,
+                                   const char *buf, size_t count)
+{
+       bool enable;
+       int err;
+
+       if (!buf || !count)
+               return -EFAULT;
+
+       err = kstrtobool(buf, &enable);
+       if (err)
+               return err;
+
+       if (enable)
+               bootsplash_enable();
+       else
+               bootsplash_disable();
+
+       return count;
+}
+
+static DEVICE_ATTR(enabled, 0644, splash_show_enabled, splash_store_enabled);
+
+
+static struct attribute *splash_dev_attrs[] = {
+       &dev_attr_enabled.attr,
+       NULL
+};
+
+ATTRIBUTE_GROUPS(splash_dev);
+
+
+static struct platform_driver splash_driver = {
+       .driver = {
+               .name = "bootsplash",
+       },
+};
+
+
+
+
+/*
  * Main init/exit functions
  */
 
@@ -208,6 +260,32 @@ void bootsplash_init(void)
                return;
 
 
+       /* Register platform device to export user API */
+       if (!splash_global.splash_device) {
+               int ret;
+
+               ret = platform_driver_register(&splash_driver);
+               if (ret) {
+                       pr_err("platform_driver_register() failed: %d\n", ret);
+                       goto err;
+               }
+
+               splash_global.splash_device
+                       = platform_device_alloc("bootsplash", 0);
+
+               if (!splash_global.splash_device) {
+                       goto err_driver;
+               }
+
+               splash_global.splash_device->dev.groups = splash_dev_groups;
+
+               platform_device_add(splash_global.splash_device);
+               if (ret) {
+                       pr_err("platform_device_add() failed: %d\n", ret);
+                       goto err_device;
+               }
+       }
+
        spin_lock_init(&splash_global.state_lock);
        if (!splash_global.wq)
                splash_global.wq = alloc_workqueue("bootsplash",
@@ -220,6 +298,11 @@ void bootsplash_init(void)
 
        return;
 
+err_device:
+       platform_device_put(splash_global.splash_device);
+       splash_global.splash_device = NULL;
+err_driver:
+       platform_driver_unregister(&splash_driver);
 err:
        pr_err("Failed to initialize.\n");
 }
diff --git a/drivers/video/fbdev/core/bootsplash_internal.h 
b/drivers/video/fbdev/core/bootsplash_internal.h
index 4cec02774652..41d519d88baa 100644
--- a/drivers/video/fbdev/core/bootsplash_internal.h
+++ b/drivers/video/fbdev/core/bootsplash_internal.h
@@ -41,6 +41,9 @@ struct splash_priv {
        spinlock_t state_lock;
        bool enabled;
 
+       /* Our gateway to userland via sysfs */
+       struct platform_device *splash_device;
+
        /* We use our own workqueue so we don't have to worry about blocking
         * on console_lock() while animating and thus freezing the system
         * during suspend.
-- 
2.12.3

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