Hi Lucas, On Wed, 2017-11-15 at 17:44 +0100, Lucas Stach wrote: > Hi Alexey, > > Am Mittwoch, den 15.11.2017, 16:24 +0000 schrieb Alexey Brodkin: > > > > Hi Lucas, > > > > As we discussed on ELCE last month in Prague we have Vivante GPU > > built-in our new ARC HSDK development board. > > > > And even though [thanks to your suggestions] I got Etnaviv driver > > working perfectly fine on our board I faced one quite a tricky > > situation [which I dirty worked-around for now]. > > > > Etnaviv driver uses some PHYS_OFFSET define which is not very > > usual across all architectures and platforms supported by Linux kernel. > > > > In fact for ARC we don't have PHYS_OFFSET defined [yet]. > > And I'm wondering how to get this resolved. > > > > Essentially we have 2 options: > > 1. Define PHYS_OFFSET for ARC (and later for other arches once needed) > > 2. Replace PHYS_OFFSET with something else in etnaviv sources. > > > > Even though (1) seems to be the simplest solution is doesn't look very nice > > because it seems to be quite ARM-specific but not something really generic > > and portable. > > > > As for (2) frankly I din't quite understand why do we really care about > > DDR start offset in the GPU driver. If some more light could be shed on this > > topic probably we'll figure out what would be more elegant solution. > > Basically the GPU has a linear address window which is 2GB in size and > all GPU command buffers must be mapped through this window. The window > has a base offset, so we can move it to point to different locations in > the physical address space of the system.
Wow, what a design decision :) > Etnaviv uses the PHYS_OFFSET to find out where in the physical address > space the RAM starts. If the start of RAM is above the 2GB mark we > _must_ use the linear window in order to make the command buffers > available to the GPU. Well that looks not super safe and versatile solution to me. What if used RAM is much more than 2Gb? I guess in that case it's possible to to set PHYS_OFFSET to say 0 and then kernel might allocate command buffer above 2Gb which will make that buffer not visible for GPU I guess. > I'm not aware of any other kernel API that would allow us to find the > start of RAM. If there is I would be happy to replace the PHYS_OFFSET > stuff. If you don't like to copy the PHYS_OFFSET stuff to ARC, you > would need to introduce some new API, which allows us to retrieve this > information. I'd say we may use so-called "reserved memory" here as a nice an elegant solution. In device tree we describe this memory area like this: ------------------------------>8--------------------------- gpu_3d: gpu@90000 { compatible = "vivante,gc"; reg = <0x90000 0x4000>; interrupts = <28>; memory-region = <&gpu_memory>; }; reserved-memory { #address-cells = <2>; #size-cells = <2>; ranges; gpu_memory: gpu_memory@be000000 { compatible = "shared-dma-pool"; reg = <0xbe000000 0x2000000>; no-map; }; }; ------------------------------>8--------------------------- And then in the driver code we just need to do 2 things: 1) Start using this memory for allocations in the driver with help of of_reserved_mem_device_init() 2) Get the region start. Not sure what's the best way to do it but I guess we'll be able to get "reg" property of the "gpu_memory" node in the worst case. And then use that base instead of PHYS_OFFSET. If of any interest I'll be willing to send you an RFC shortly so you may see real implementation in details. -Alexey