Philip,
Philip Langdale wrote:
Pierre has asked me to take a look implementing this. My first question is
whether
all card events are getting dropped on the floor, or just insertion ones. That
is
to say, if you have the card inserted when you load the module (which you say
makes the card usable), does it correctly detect that the card is ejected when
you eject it?
Yes, the first time.
Reloading modules with card inserted again, and then remove it does not
give me anything.
Thanks for your swift response!
regards, Tobias
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