* Rafael J. Wysocki <raf...@kernel.org> [171229 23:52]:
> On Fri, Dec 29, 2017 at 6:57 PM, Tony Lindgren <t...@atomide.com> wrote:
> > * Jeffy Chen <jeffy.c...@rock-chips.com> [171226 02:11]:
> >> We are going to handle PCIe WAKE# pin for PCI devices in the pci core,
> >> so add definitions of the optional PCIe WAKE# pin for PCI devices.
> >>
> >> Also add an definition of the optional PCI interrupt pin for PCI
> >> devices to distinguish it from the PCIe WAKE# pin.
> >
> >> --- a/Documentation/devicetree/bindings/pci/pci.txt
> >> +++ b/Documentation/devicetree/bindings/pci/pci.txt
> >> @@ -24,3 +24,13 @@ driver implementation may support the following 
> >> properties:
> >>     unsupported link speed, for instance, trying to do training for
> >>     unsupported link speed, etc.  Must be '4' for gen4, '3' for gen3, '2'
> >>     for gen2, and '1' for gen1. Any other values are invalid.
> >> +
> >> +PCI devices may support the following properties:
> >
> > This should say PCI ports instead of PCI devices.
> 
> No, it is more accurate to say "PCI devices".
> 
> Well, it actually gets somewhat confusing, because in the PCI
> terminology a "PCI device" means a physical piece of hardware that can
> be put into a single "slot" (think socket on a board) and may consist
> up to 8 functional units called "functions" which are each represented
> by a struct pci_dev.  So there may be up to 8 struct pci_dev objects
> per "PCI device" (as per the standard language) and, BTW, drivers bind
> to functions (via the struct pci_dev objects).

OK then let's stick to "PCI devices".

> Now, WAKE# is shared by all functions within the same "PCI device"
> (I'm not sure if the standard specifies that directly, but at least it
> appears to be treated as an obvious physical limitation), so it may be
> useful to represent the "slot" or "device" level in the DT even though
> it has no struct device based representation in the kernel.

Yeah that makes sense as there is only one WAKE# line in the slot :)

Regards,

Tony

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