On May 25 2007 10:25, Auke Kok wrote:
>diff --git a/Documentation/CodingStyle b/Documentation/CodingStyle
>index f518395..3635b38 100644
>--- a/Documentation/CodingStyle
>+++ b/Documentation/CodingStyle
>@@ -393,7 +393,7 @@ int fun(int a)
>       int result = 0;
>       char *buffer = kmalloc(SIZE);
> 
>-      if (buffer == NULL)
>+      if (!buffer)
>               return -ENOMEM;

Please don't do this. With ==NULL/!=NULL, it is clear what
<randomvariable> could be (integer or pointer) without needing
to look it up. It also reads quite strange: "if not buffer".
For bools ('adjectives' / 'is a'), it works, not so much for ptrs.
Hence:

>+If you give your variables and pointers good names, there is never a need
>+to compare the value stored in that variable to NULL or true/false, so
>+omit all that and keep it short.

>+      ptr = s->next;
>+      if (!ptr)
>+              return;

Not agreed.

>+
>+      v = (read_byte(register));
>+      if (v & mask)
>+              return;

well, yes.

>+      if (is_prime(number))

Yes.


And I'd also like to mention one rather special case where I'd rather
like to see ==0 than ! for clarity (!strcmp looks like !streq, so
one needs to look twice to get it):

        if (!strcmp(hay, needle))


At least don't force the '!' doctrine.


        Jan
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