Davide Libenzi a écrit :
> Core code for the fdmap implementation. Random allocation, exact allocation,
> de-allocation and lookup are all O(1) operations. It also support the "legacy"
> sequential (compact) file descriptor allocation, that is O(N) like the old
> fdtable implementation.
> Like the old "struct fdtable", fdmap is RCU friendly too.
>

Hi Davide

I just took a 10 minutes look before running away this morning, I'll try to test this to get performance numbers in about 12 hours.



+ */
+int fdmap_newfd_seq(struct fd_map *fmap, unsigned int start,
+                   unsigned int limit, unsigned long flags)
+{
+       int fd;
+
+       if (unlikely(start))
+               start = start - fmap->base;
+       if (likely(start < fmap->fdnext))
+               start = fmap->fdnext;
+       fd = find_next_zero_bit(fmap->map, fmap->size, start);
+       if (unlikely(fd >= limit))
+               return -EMFILE;
+       if (unlikely(fd >= fmap->size))
+               return -ENOSPC;

+       fmap->fdnext = fd + 1;

Here you broke POSIX I'm afraid.

You might need some test like

    if (start <= fmap->fdnext)
        fmap->fdnext = fd + 1;

Also I'm not sure the first unlikely() and likely() are worth it.

They probably match the user code you wrote yourself :)

Best thing is probably let the compiler generate a 50/50 code and let CPU uses its predictors.


+
+       return fdmap_alloc_tail(fmap, fd, flags);
+}

/*
 * untested prog
 * should not fail if/when (ulimit -n 1024)
 */
#include <fcntl.h>
int main()
{
int highfd = fcntl(0, F_DUPFD, 1023);
int fd = open("/dev/null", O_RDONLY);
if (fd == -1) {
    perror("open /dev/null");
    return 1;
    }
return 0;
}
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