On Tue, 24 Apr 2018 11:28:02 +0900
Sergey Senozhatsky <sergey.senozhatsky.w...@gmail.com> wrote:

> Calling console drivers from printk_safe() context does not really
> make call_console_drivers() any safer, because printk_safe() has
> nothing to do with console drivers or the underlying code. At the
> same time printk()-s from console drivers are fine, they don't
> deadlock the system. We need printk_safe() because of the way
> vprintk_emit() works -- we protect logbuf lock, console_owner_lock
> and console_sem spin_lock with printk_safe, -- not because of the
> console drivers (which don't deal with logbuf, console_owner_lock
> or console_sem locks). Hence we can call console drivers outside
> of printk_safe() context.
> 
> Another thing to notice is that,
> printk_safe() introduces unneeded complexity, since any printk()
> message from console drivers has to be stored in per-CPU printk_safe()
> buffer first, then be flushed via IRQ work:
>       call_console_drivers()
>        printk()
>         printk_safe_log_store()
>          IRQ_work()
>           printk_safe_flush_buffer()
>            printk_deferred()
>             log_store()
>              irq_work_queue()               *
>               wake_up_klogd_work_func()     *
> 
> Note that this also costs us extra IRQ work [along with the IRQ work
> that flushes printk_safe() buffer] - we flush per-CPU printk_safe()
> buffers via printk_deferred().
> 
> Signed-off-by: Sergey Senozhatsky <sergey.senozhat...@gmail.com>
> ---
>  kernel/printk/internal.h | 7 ++++++-
>  kernel/printk/printk.c   | 2 ++
>  2 files changed, 8 insertions(+), 1 deletion(-)
> 
> diff --git a/kernel/printk/internal.h b/kernel/printk/internal.h
> index 2a7d04049af4..f3ba1bf08590 100644
> --- a/kernel/printk/internal.h
> +++ b/kernel/printk/internal.h
> @@ -55,8 +55,13 @@ void __printk_safe_exit(void);
>       } while (0)
>  
>  #else
> +static void __printk_safe_enter(void) {}
> +static void __printk_safe_exit(void) {}
>  
> -__printf(1, 0) int vprintk_func(const char *fmt, va_list args) { return 0; }
> +static __printf(1, 0) int vprintk_func(const char *fmt, va_list args)
> +{
> +     return 0;
> +}
>  
>  /*
>   * In !PRINTK builds we still export logbuf_lock spin_lock, console_sem
> diff --git a/kernel/printk/printk.c b/kernel/printk/printk.c
> index 2f4af216bd6e..9acb25ce6081 100644
> --- a/kernel/printk/printk.c
> +++ b/kernel/printk/printk.c
> @@ -2391,9 +2391,11 @@ void console_unlock(void)
>                */
>               console_lock_spinning_enable();
>  
> +             __printk_safe_exit();
>               stop_critical_timings();        /* don't trace print latency */
>               call_console_drivers(ext_text, ext_len, text, len);
>               start_critical_timings();
> +             __printk_safe_enter();
>  

OK, I'm still confused (It's been that kind of week)

So, if we do this, and the consoles do a printk(), doesn't that fill
the logbuf? And then the loop this is in will just continue to perform
that loop? That is, we have:

  for (;;) {
        if (console_seq == log_next_seq)
                break;
        console_seq++;
        call_console_drives() {
                printk() {
                        log_next_seq++;
                }
        }
  }

That looks like an infinite loop to me. Whereas the printk_safe keeps
from adding to the logbuf?

-- Steve


>               if (console_lock_spinning_disable_and_check()) {
>                       printk_safe_exit_irqrestore(flags);

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