On Apr 30, 2018, at 21:52, NeilBrown <ne...@suse.com> wrote:
> 
> This data structure only needs to be public so that
> various modules can access a wait queue to wait for object
> destruction.
> If we provide a function to get the wait queue, rather than the
> whole bucket, the structure can be made private.
> 
> Signed-off-by: NeilBrown <ne...@suse.com>

Nice cleanup.

Reviewed-by: Andreas Dilger <andreas.dil...@intel.com>

> ---
> drivers/staging/lustre/lustre/include/lu_object.h  |   36 +-------------
> drivers/staging/lustre/lustre/llite/lcommon_cl.c   |    8 ++-
> drivers/staging/lustre/lustre/lov/lov_object.c     |    8 ++-
> drivers/staging/lustre/lustre/obdclass/lu_object.c |   50 +++++++++++++++++---
> 4 files changed, 54 insertions(+), 48 deletions(-)
> 
> diff --git a/drivers/staging/lustre/lustre/include/lu_object.h 
> b/drivers/staging/lustre/lustre/include/lu_object.h
> index c3b0ed518819..f29bbca5af65 100644
> --- a/drivers/staging/lustre/lustre/include/lu_object.h
> +++ b/drivers/staging/lustre/lustre/include/lu_object.h
> @@ -549,31 +549,7 @@ struct lu_object_header {
> };
> 
> struct fld;
> -
> -struct lu_site_bkt_data {
> -     /**
> -      * number of object in this bucket on the lsb_lru list.
> -      */
> -     long                    lsb_lru_len;
> -     /**
> -      * LRU list, updated on each access to object. Protected by
> -      * bucket lock of lu_site::ls_obj_hash.
> -      *
> -      * "Cold" end of LRU is lu_site::ls_lru.next. Accessed object are
> -      * moved to the lu_site::ls_lru.prev (this is due to the non-existence
> -      * of list_for_each_entry_safe_reverse()).
> -      */
> -     struct list_head                lsb_lru;
> -     /**
> -      * Wait-queue signaled when an object in this site is ultimately
> -      * destroyed (lu_object_free()). It is used by lu_object_find() to
> -      * wait before re-trying when object in the process of destruction is
> -      * found in the hash table.
> -      *
> -      * \see htable_lookup().
> -      */
> -     wait_queue_head_t              lsb_marche_funebre;
> -};
> +struct lu_site_bkt_data;
> 
> enum {
>       LU_SS_CREATED    = 0,
> @@ -642,14 +618,8 @@ struct lu_site {
>       struct percpu_counter    ls_lru_len_counter;
> };
> 
> -static inline struct lu_site_bkt_data *
> -lu_site_bkt_from_fid(struct lu_site *site, struct lu_fid *fid)
> -{
> -     struct cfs_hash_bd bd;
> -
> -     cfs_hash_bd_get(site->ls_obj_hash, fid, &bd);
> -     return cfs_hash_bd_extra_get(site->ls_obj_hash, &bd);
> -}
> +wait_queue_head_t *
> +lu_site_wq_from_fid(struct lu_site *site, struct lu_fid *fid);
> 
> static inline struct seq_server_site *lu_site2seq(const struct lu_site *s)
> {
> diff --git a/drivers/staging/lustre/lustre/llite/lcommon_cl.c 
> b/drivers/staging/lustre/lustre/llite/lcommon_cl.c
> index df5c0c0ae703..d5b42fb1d601 100644
> --- a/drivers/staging/lustre/lustre/llite/lcommon_cl.c
> +++ b/drivers/staging/lustre/lustre/llite/lcommon_cl.c
> @@ -211,12 +211,12 @@ static void cl_object_put_last(struct lu_env *env, 
> struct cl_object *obj)
> 
>       if (unlikely(atomic_read(&header->loh_ref) != 1)) {
>               struct lu_site *site = obj->co_lu.lo_dev->ld_site;
> -             struct lu_site_bkt_data *bkt;
> +             wait_queue_head_t *wq;
> 
> -             bkt = lu_site_bkt_from_fid(site, &header->loh_fid);
> +             wq = lu_site_wq_from_fid(site, &header->loh_fid);
> 
>               init_waitqueue_entry(&waiter, current);
> -             add_wait_queue(&bkt->lsb_marche_funebre, &waiter);
> +             add_wait_queue(wq, &waiter);
> 
>               while (1) {
>                       set_current_state(TASK_UNINTERRUPTIBLE);
> @@ -226,7 +226,7 @@ static void cl_object_put_last(struct lu_env *env, struct 
> cl_object *obj)
>               }
> 
>               set_current_state(TASK_RUNNING);
> -             remove_wait_queue(&bkt->lsb_marche_funebre, &waiter);
> +             remove_wait_queue(wq, &waiter);
>       }
> 
>       cl_object_put(env, obj);
> diff --git a/drivers/staging/lustre/lustre/lov/lov_object.c 
> b/drivers/staging/lustre/lustre/lov/lov_object.c
> index f7c69680cb7d..adc90f310fd7 100644
> --- a/drivers/staging/lustre/lustre/lov/lov_object.c
> +++ b/drivers/staging/lustre/lustre/lov/lov_object.c
> @@ -370,7 +370,7 @@ static void lov_subobject_kill(const struct lu_env *env, 
> struct lov_object *lov,
>       struct cl_object        *sub;
>       struct lov_layout_raid0 *r0;
>       struct lu_site    *site;
> -     struct lu_site_bkt_data *bkt;
> +     wait_queue_head_t *wq;
>       wait_queue_entry_t        *waiter;
> 
>       r0  = &lov->u.raid0;
> @@ -378,7 +378,7 @@ static void lov_subobject_kill(const struct lu_env *env, 
> struct lov_object *lov,
> 
>       sub  = lovsub2cl(los);
>       site = sub->co_lu.lo_dev->ld_site;
> -     bkt  = lu_site_bkt_from_fid(site, &sub->co_lu.lo_header->loh_fid);
> +     wq   = lu_site_wq_from_fid(site, &sub->co_lu.lo_header->loh_fid);
> 
>       cl_object_kill(env, sub);
>       /* release a reference to the sub-object and ... */
> @@ -391,7 +391,7 @@ static void lov_subobject_kill(const struct lu_env *env, 
> struct lov_object *lov,
>       if (r0->lo_sub[idx] == los) {
>               waiter = &lov_env_info(env)->lti_waiter;
>               init_waitqueue_entry(waiter, current);
> -             add_wait_queue(&bkt->lsb_marche_funebre, waiter);
> +             add_wait_queue(wq, waiter);
>               set_current_state(TASK_UNINTERRUPTIBLE);
>               while (1) {
>                       /* this wait-queue is signaled at the end of
> @@ -408,7 +408,7 @@ static void lov_subobject_kill(const struct lu_env *env, 
> struct lov_object *lov,
>                               break;
>                       }
>               }
> -             remove_wait_queue(&bkt->lsb_marche_funebre, waiter);
> +             remove_wait_queue(wq, waiter);
>       }
>       LASSERT(!r0->lo_sub[idx]);
> }
> diff --git a/drivers/staging/lustre/lustre/obdclass/lu_object.c 
> b/drivers/staging/lustre/lustre/obdclass/lu_object.c
> index 3de7dc0497c4..2a8a25d6edb5 100644
> --- a/drivers/staging/lustre/lustre/obdclass/lu_object.c
> +++ b/drivers/staging/lustre/lustre/obdclass/lu_object.c
> @@ -56,6 +56,31 @@
> #include <lu_ref.h>
> #include <linux/list.h>
> 
> +struct lu_site_bkt_data {
> +     /**
> +      * number of object in this bucket on the lsb_lru list.
> +      */
> +     long                    lsb_lru_len;
> +     /**
> +      * LRU list, updated on each access to object. Protected by
> +      * bucket lock of lu_site::ls_obj_hash.
> +      *
> +      * "Cold" end of LRU is lu_site::ls_lru.next. Accessed object are
> +      * moved to the lu_site::ls_lru.prev (this is due to the non-existence
> +      * of list_for_each_entry_safe_reverse()).
> +      */
> +     struct list_head                lsb_lru;
> +     /**
> +      * Wait-queue signaled when an object in this site is ultimately
> +      * destroyed (lu_object_free()). It is used by lu_object_find() to
> +      * wait before re-trying when object in the process of destruction is
> +      * found in the hash table.
> +      *
> +      * \see htable_lookup().
> +      */
> +     wait_queue_head_t              lsb_marche_funebre;
> +};
> +
> enum {
>       LU_CACHE_PERCENT_MAX     = 50,
>       LU_CACHE_PERCENT_DEFAULT = 20
> @@ -88,6 +113,17 @@ MODULE_PARM_DESC(lu_cache_nr, "Maximum number of objects 
> in lu_object cache");
> static void lu_object_free(const struct lu_env *env, struct lu_object *o);
> static __u32 ls_stats_read(struct lprocfs_stats *stats, int idx);
> 
> +wait_queue_head_t *
> +lu_site_wq_from_fid(struct lu_site *site, struct lu_fid *fid)
> +{
> +     struct cfs_hash_bd bd;
> +     struct lu_site_bkt_data *bkt;
> +
> +     cfs_hash_bd_get(site->ls_obj_hash, fid, &bd);
> +     bkt = cfs_hash_bd_extra_get(site->ls_obj_hash, &bd);
> +     return &bkt->lsb_marche_funebre;
> +}
> +
> /**
>  * Decrease reference counter on object. If last reference is freed, return
>  * object to the cache, unless lu_object_is_dying(o) holds. In the latter
> @@ -288,7 +324,7 @@ static struct lu_object *lu_object_alloc(const struct 
> lu_env *env,
>  */
> static void lu_object_free(const struct lu_env *env, struct lu_object *o)
> {
> -     struct lu_site_bkt_data *bkt;
> +     wait_queue_head_t *wq;
>       struct lu_site    *site;
>       struct lu_object        *scan;
>       struct list_head              *layers;
> @@ -296,7 +332,7 @@ static void lu_object_free(const struct lu_env *env, 
> struct lu_object *o)
> 
>       site   = o->lo_dev->ld_site;
>       layers = &o->lo_header->loh_layers;
> -     bkt    = lu_site_bkt_from_fid(site, &o->lo_header->loh_fid);
> +     wq     = lu_site_wq_from_fid(site, &o->lo_header->loh_fid);
>       /*
>        * First call ->loo_object_delete() method to release all resources.
>        */
> @@ -324,8 +360,8 @@ static void lu_object_free(const struct lu_env *env, 
> struct lu_object *o)
>               o->lo_ops->loo_object_free(env, o);
>       }
> 
> -     if (waitqueue_active(&bkt->lsb_marche_funebre))
> -             wake_up_all(&bkt->lsb_marche_funebre);
> +     if (waitqueue_active(wq))
> +             wake_up_all(wq);
> }
> 
> /**
> @@ -749,7 +785,7 @@ struct lu_object *lu_object_find_at(const struct lu_env 
> *env,
>                                   const struct lu_fid *f,
>                                   const struct lu_object_conf *conf)
> {
> -     struct lu_site_bkt_data *bkt;
> +     wait_queue_head_t       *wq;
>       struct lu_object        *obj;
>       wait_queue_entry_t         wait;
> 
> @@ -762,8 +798,8 @@ struct lu_object *lu_object_find_at(const struct lu_env 
> *env,
>                * wait queue.
>                */
>               schedule();
> -             bkt = lu_site_bkt_from_fid(dev->ld_site, (void *)f);
> -             remove_wait_queue(&bkt->lsb_marche_funebre, &wait);
> +             wq = lu_site_wq_from_fid(dev->ld_site, (void *)f);
> +             remove_wait_queue(wq, &wait);
>       }
> }
> EXPORT_SYMBOL(lu_object_find_at);
> 
> 
> _______________________________________________
> lustre-devel mailing list
> lustre-de...@lists.lustre.org
> http://lists.lustre.org/listinfo.cgi/lustre-devel-lustre.org

Cheers, Andreas
--
Andreas Dilger
Lustre Principal Architect
Intel Corporation







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