4.18-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Jason Ekstrand <[email protected]>

commit 337fe9f5c1e7de1f391c6a692531379d2aa2ee11 upstream.

We attempt to get fences earlier in the hopes that everything will
already have fences and no callbacks will be needed.  If we do succeed
in getting a fence, getting one a second time will result in a duplicate
ref with no unref.  This is causing memory leaks in Vulkan applications
that create a lot of fences; playing for a few hours can, apparently,
bring down the system.

Cc: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107899
Reviewed-by: Chris Wilson <[email protected]>
Signed-off-by: Jason Ekstrand <[email protected]>
Signed-off-by: Sean Paul <[email protected]>
Link: 
https://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/drm_syncobj.c |    5 +++++
 1 file changed, 5 insertions(+)

--- a/drivers/gpu/drm/drm_syncobj.c
+++ b/drivers/gpu/drm/drm_syncobj.c
@@ -97,6 +97,8 @@ static int drm_syncobj_fence_get_or_add_
 {
        int ret;
 
+       WARN_ON(*fence);
+
        *fence = drm_syncobj_fence_get(syncobj);
        if (*fence)
                return 1;
@@ -744,6 +746,9 @@ static signed long drm_syncobj_array_wai
 
        if (flags & DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT) {
                for (i = 0; i < count; ++i) {
+                       if (entries[i].fence)
+                               continue;
+
                        drm_syncobj_fence_get_or_add_callback(syncobjs[i],
                                                              &entries[i].fence,
                                                              
&entries[i].syncobj_cb,


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