On 07-Nov 14:16, Peter Zijlstra wrote:
> On Mon, Oct 29, 2018 at 06:32:57PM +0000, Patrick Bellasi wrote:
> 
> > +static void uclamp_group_put(unsigned int clamp_id, unsigned int group_id)
> >  {
> > +   union uclamp_map *uc_maps = &uclamp_maps[clamp_id][0];
> > +   union uclamp_map uc_map_old, uc_map_new;
> > +   long res;
> > +
> > +retry:
> > +
> > +   uc_map_old.data = atomic_long_read(&uc_maps[group_id].adata);
> > +   uc_map_new = uc_map_old;
> > +   uc_map_new.se_count -= 1;
> > +   res = atomic_long_cmpxchg(&uc_maps[group_id].adata,
> > +                             uc_map_old.data, uc_map_new.data);
> > +   if (res != uc_map_old.data)
> > +           goto retry;
> > +}
> 
> Please write cmpxchg loops in the form:
> 
>       atomic_long_t *ptr = &uclamp_maps[clamp_id][group_id].adata;
>       union uclamp_map old, new;
> 
>       old.data = atomic_long_read(ptr);
>       do {
>               new.data = old.data;
>               new.se_cound--;
>       } while (!atomic_long_try_cmpxchg(ptr, &old.data, new.data));
> 
> 
> (same for all the others of course)

Ok, I did that to save some indentation, but actually it's most
commonly used in a while loop... will update in v6.

Out of curiosity, apart from code consistency, is that required also
specifically for any possible compiler related (mis)behavior ?

-- 
#include <best/regards.h>

Patrick Bellasi

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