Some devices may have over 1G memory on chip.
In some cases, the nbytes may big then 4M which is the bounday of
the memory buddy system. So use vzalloc_node() to allocate the bitmap.

Signed-off-by: Huang Shijie <[email protected]>
---
 lib/genalloc.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/lib/genalloc.c b/lib/genalloc.c
index 5deb25c40a5a..0d0ff9f0483f 100644
--- a/lib/genalloc.c
+++ b/lib/genalloc.c
@@ -187,7 +187,7 @@ int gen_pool_add_virt(struct gen_pool *pool, unsigned long 
virt, phys_addr_t phy
        int nbytes = sizeof(struct gen_pool_chunk) +
                                BITS_TO_LONGS(nbits) * sizeof(long);
 
-       chunk = kzalloc_node(nbytes, GFP_KERNEL, nid);
+       chunk = vzalloc_node(nbytes, nid);
        if (unlikely(chunk == NULL))
                return -ENOMEM;
 
-- 
2.17.1

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