On Fri, Jul 27, 2007 at 11:45:05AM +0200, Yoann Padioleau wrote:
> 
> When comparing a pointer, it's clearer to compare it to NULL than to 0.
...
> diff --git a/arch/parisc/kernel/smp.c b/arch/parisc/kernel/smp.c
> index 04c7e1d..16fccbe 100644
> --- a/arch/parisc/kernel/smp.c
> +++ b/arch/parisc/kernel/smp.c
> @@ -333,7 +333,7 @@ smp_call_function (void (*func) (void *i
>  
>       if (retry) {
>               spin_lock (&lock);
> -             while (smp_call_function_data != 0)
> +             while (smp_call_function_data != NULL)
>                       barrier();
>       }
>       else {

Yoann,
Thanks!
I like comparing pointers to NULL since it makes it explicit we
are dealing with a pointer and is consistent with the assignment to NULL
later in the code.

But I'd like the later comparisons of smp_call_function_data to be
consistent with your suggestion above.
Patch below adds another "!= NULL".

thanks
grant

Signed-off-by: Grant Grundler <[EMAIL PROTECTED]>


diff --git a/arch/parisc/kernel/smp.c b/arch/parisc/kernel/smp.c
index 04c7e1d..c9ce659 100644
--- a/arch/parisc/kernel/smp.c
+++ b/arch/parisc/kernel/smp.c
@@ -333,12 +333,12 @@ smp_call_function (void (*func) (void *info), void *info, 
int retry, int wait)
 
        if (retry) {
                spin_lock (&lock);
-               while (smp_call_function_data != 0)
+               while (smp_call_function_data != NULL)
                        barrier();
        }
        else {
                spin_lock (&lock);
-               if (smp_call_function_data) {
+               if (smp_call_function_data != NULL) {
                        spin_unlock (&lock);
                        return -EBUSY;
                }
-
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