On Tue, Feb 26, 2019 at 11:29:58PM -0800, Life is hard, and then you die wrote: > On Tue, Feb 26, 2019 at 11:20:59AM +0200, Andy Shevchenko wrote: > > On Thu, Feb 21, 2019 at 02:56:09AM -0800, Ronald Tschalär wrote:
> > > +config KEYBOARD_APPLESPI > > > + tristate "Apple SPI keyboard and trackpad" > > > > > + depends on ACPI && SPI && EFI > > > > I would rather want to see separate line for SPI... > > > > > + depends on X86 || COMPILE_TEST > > > > ...like here > > > > depends on SPI > > Sure. Generally, what is the criteria/rule here for splitting > conjunctions into separate 'depends'? Rule of common sense. For example UEFI and ACPI may have some relations, SPI and ACPI kinda orthogonal. > > + #define DEV(applespi) (&(applespi)->spi->dev) > > > + if (memcmp(applespi->tx_status, status_ok, APPLESPI_STATUS_SIZE)) { > > > > > + dev_warn(DEV(applespi), "Error writing to device: %*ph\n", > > > > Hmm... DEV() is too generic name for custom macro. And frankly I don't think > > it's good to have in the first place. > > Yeah, I've been having trouble coming up with a better (but still > succinct) name - CORE_DEV()? RAW_DEV()? DEV_OF()? However, because > this expression is used in many places throughout the driver (mostly, > but not only, for logging statements) I feel like it's good to factor > it out. But I'll defer to your . Please remove this macro for good. Otherwise big subsystems / drivers usually do something like #define foo_err(...) dev_err(...) ... Don't know if it would help here, the driver is standalone and not so big. > > > +static void > > > +applespi_remap_fn_key(struct keyboard_protocol *keyboard_protocol) > > > +{ > > > + unsigned char tmp; > > > > > + unsigned long *modifiers = > > > + (unsigned long *)&keyboard_protocol->modifiers; > > > > I would leave it on one online despite checkpatch warning (also, instead of > > (unsigned long *) the (void *) might be used as a small trick). > > > > > + > > > + if (!fnremap || fnremap > ARRAY_SIZE(applespi_controlcodes) || > > > + !applespi_controlcodes[fnremap - 1]) > > > + return; > > > + > > > + tmp = keyboard_protocol->fn_pressed; > > > + keyboard_protocol->fn_pressed = test_bit(fnremap - 1, modifiers); > > > + if (tmp) > > > > > + __set_bit(fnremap - 1, modifiers); > > > + else > > > + __clear_bit(fnremap - 1, modifiers); > > > > Oh, this is not good. modifiers should be really unsigned long bounary, > > otherwise it is potential overflow. > > > > Best to fix is to define them as unsigned long in the first place. > > Can't do that directly, because keyboard_protocol->modifiers is a > field in the data received from the device, i.e. defined by that > protocol. Instead I could make a copy of the modifiers and pass that > around separately (i.e. in addition to the keyboard_protocol struct). > > However, the implied size assertions here would basically still apply: > > MAX_MODIFIERS == sizeof(keyboard_protocol->modifiers) * 8 > ARRAY_SIZE(applespi_controlcodes) == sizeof(keyboard_protocol->modifiers) * > 8 > > (hmm, MAX_MODIFIERS is really redundant - getting rid of it...) > > Would using compiletime_assert()'s be an acceptable alternate approach > here? It would serve to both document the size constraint and to > protect against overflow due to an error in some future edit. E.g. > > applespi_remap_fn_key(struct keyboard_protocol *keyboard_protocol) > { > unsigned char tmp; > unsigned long *modifiers = (void *)&keyboard_protocol->modifiers; > + > + compiletime_assert(ARRAY_SIZE(applespi_controlcodes) == > + sizeof_field(struct keyboard_protocol, modifiers) > * 8, > + "applespi_controlcodes has wrong number of > entries"); > > if (!fnremap || fnremap > ARRAY_SIZE(applespi_controlcodes) || > !applespi_controlcodes[fnremap - 1]) > return; > > tmp = keyboard_protocol->fn_pressed; > keyboard_protocol->fn_pressed = test_bit(fnremap - 1, modifiers); > if (tmp) > > __set_bit(fnremap - 1, modifiers); > else > __clear_bit(fnremap - 1, modifiers); > } Perhaps, simple __set_bit(b, x) -> x |= BIT(b); __clear_bit(b, x) -> x &= ~BIT(b); ? > > > +} -- With Best Regards, Andy Shevchenko