On 3/22/19 4:28 PM, Tim Chen wrote:
> On 3/19/19 7:29 PM, Subhra Mazumdar wrote:
>>
>> On 3/18/19 8:41 AM, Julien Desfossez wrote:
>>> The case where we try to acquire the lock on 2 runqueues belonging to 2
>>> different cores requires the rq_lockp wrapper as well otherwise we
>>> frequently deadlock in there.
>>>
>>> This fixes the crash reported in
>>> [email protected]
>>>
>>> diff --git a/kernel/sched/sched.h b/kernel/sched/sched.h
>>> index 76fee56..71bb71f 100644
>>> --- a/kernel/sched/sched.h
>>> +++ b/kernel/sched/sched.h
>>> @@ -2078,7 +2078,7 @@ static inline void double_rq_lock(struct rq *rq1,
>>> struct rq *rq2)
>>> raw_spin_lock(rq_lockp(rq1));
>>> __acquire(rq2->lock); /* Fake it out ;) */
>>> } else {
>>> - if (rq1 < rq2) {
>>> + if (rq_lockp(rq1) < rq_lockp(rq2)) {
>>> raw_spin_lock(rq_lockp(rq1));
>>> raw_spin_lock_nested(rq_lockp(rq2), SINGLE_DEPTH_NESTING);
>>> } else {
>
>
> Pawan was seeing occasional crashes and lock up that's avoided by doing the
> following.
> We're trying to dig a little more tracing to see why pick_next_entity is
> returning
> NULL.
>
We found the root cause was a missing chunk when we port Subhra's fix of
pick_next_entity
* Someone really wants this to run. If it's not unfair, run it.
*/
- if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left) < 1)
+ if (left && cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, left)
+ < 1)
That fixes the problem of pick_next_entity returning NULL. sorry for the noise.
Tim