On Mon, Mar 25, 2019 at 10:38:54AM +0100, Lukas Wunner wrote:
> On Mon, Mar 25, 2019 at 03:22:23PM +0900, William Breathitt Gray wrote:
> > +/**
> > + * find_next_clump8 - find next 8-bit clump with set bits in a memory 
> > region
> > + * @clump: location to store copy of found clump
> > + * @addr: address to base the search on
> > + * @offset: bit offset at which to start searching
> > + * @size: bitmap size in number of bits
> > + *
> > + * Returns the bit offset for the next set clump; the found clump value is
> > + * copied to the location pointed by @clump. If no bits are set, returns 
> > @size.
> > + */
> > +unsigned int find_next_clump8(unsigned long *const clump,
> > +                         const unsigned long *const addr,
> > +                         unsigned int offset, const unsigned int size)
> > +{
> > +   for (; offset < size; offset += 8) {
> > +           *clump = bitmap_get_value8(addr, size, offset);
> > +           if (!*clump)
> > +                   continue;
> > +
> > +           return offset;
> > +   }
> > +
> > +   return size;
> > +}
> > +EXPORT_SYMBOL(find_next_clump8);
> 
> Just use find_first_bit() / find_next_bit() to use optimized arch-specific
> bitops instead of open-coding the iteration over the bitmap.
> 
> See max3191x_get_multiple() for an example.

Actually a good point.

-- 
With Best Regards,
Andy Shevchenko


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