On Wed, Apr 10, 2019 at 11:47:40AM -0400, Mathieu Desnoyers wrote: > ----- On Apr 10, 2019, at 2:54 AM, Peter Zijlstra pet...@infradead.org wrote: > > > On Tue, Apr 09, 2019 at 04:43:42PM -0400, Mathieu Desnoyers wrote: > >> +/* > >> + * RSEQ_SIG is used with the following privileged instructions, which > >> trap in > >> user-space: > >> + * x86-32: 0f 01 3d 53 30 05 53 invlpg 0x53053053 > >> + * x86-64: 0f 01 3d 53 30 05 53 invlpg 0x53053053(%rip) > >> + */ > > > > Right, and the alternative is: 0f b9 3d $SIG, which decodes to: > > > > UD1 $SIG(%rip),%edi > > > > which will trap unconditionally. The only problem is that gas will not > > actually assemble it, but since we're .byte coding it, it doesn't > > matter. > > > > UD1 is specified by both AMD and Intel to take a ModR/M, unlike UD0 > > where they disagree on the ModR/M. > > UD1 is even better from a code emulator perspective. It won't have to > try to emulate invlpg if it sees it.
Some emulators terminate on UD2, not aware of any special UD1 behaviour. > Byte coding UD1 as your example above gives the following objdump output, > is it expected ? > > objdump --version > GNU objdump (GNU Binutils for Debian) 2.28 > > x86-32: > > 14: 0f b9 ud1 > 16: 3d 53 30 05 53 cmp $0x53053053,%eax > > x86-64: > > b: 0f b9 ud1 > d: 3d 53 30 05 53 cmp $0x53053053,%eax GNU objdump (GNU Binutils for Debian) 2.31.1 0f b9 3d 78 56 34 12 ud1 0x12345678(%rip),%edi So I suppose your objdump is too old :/