From: Helen Koike <[email protected]>

commit c16b85559dcfb5a348cc085a7b4c75ed49b05e2c upstream.

Async update callbacks are expected to set the old_fb in the new_state
so prepare/cleanup framebuffers are balanced.

Calling drm_atomic_set_fb_for_plane() (which gets a reference of the new
fb and put the old fb) is not required, as it's taken care by
drm_mode_cursor_universal() when calling drm_atomic_helper_update_plane().

Cc: <[email protected]> # v4.19+
Fixes: 539c320bfa97 ("drm/vc4: update cursors asynchronously through atomic")
Suggested-by: Boris Brezillon <[email protected]>
Signed-off-by: Helen Koike <[email protected]>
Reviewed-by: Boris Brezillon <[email protected]>
Signed-off-by: Boris Brezillon <[email protected]>
Link: 
https://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/vc4/vc4_plane.c |    1 +
 1 file changed, 1 insertion(+)

--- a/drivers/gpu/drm/vc4/vc4_plane.c
+++ b/drivers/gpu/drm/vc4/vc4_plane.c
@@ -818,6 +818,7 @@ static void vc4_plane_atomic_async_updat
                drm_atomic_set_fb_for_plane(plane->state, state->fb);
        }
 
+       swap(plane->state->fb, state->fb);
        /* Set the cursor's position on the screen.  This is the
         * expected change from the drm_mode_cursor_universal()
         * helper.


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