drm clients like the generic framebuffer emulation keep a permanent
vmap active, which in turn has a permanent pin.  This pin needs to
be in vram, otherwise we can't display the framebuffer.

Signed-off-by: Gerd Hoffmann <[email protected]>
---
 drivers/gpu/drm/drm_gem_vram_helper.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/drm_gem_vram_helper.c 
b/drivers/gpu/drm/drm_gem_vram_helper.c
index 4de782ca26b2..c724876c6f2a 100644
--- a/drivers/gpu/drm/drm_gem_vram_helper.c
+++ b/drivers/gpu/drm/drm_gem_vram_helper.c
@@ -592,7 +592,7 @@ void *drm_gem_vram_driver_gem_prime_vmap(struct 
drm_gem_object *gem)
        int ret;
        void *base;
 
-       ret = drm_gem_vram_pin(gbo, 0);
+       ret = drm_gem_vram_pin(gbo, DRM_GEM_VRAM_PL_FLAG_VRAM);
        if (ret)
                return NULL;
        base = drm_gem_vram_kmap(gbo, true, NULL);
-- 
2.18.1

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