On 7/8/19 12:02 PM, Alexander Duyck wrote: > On Tue, 2019-06-25 at 13:24 -0700, Dave Hansen wrote: >> I also don't see what the boundary has to do with aerated pages being on >> the tail of the list. If you want them on the tail, you just always >> list_add_tail() them. > > The issue is that there are multiple things that can add to the tail of > the list. For example the shuffle code or the lower order buddy expecting > its buddy to be freed. In those cases I don't want to add to tail so > instead I am adding those to the boundary. By doing that I can avoid > having the tail of the list becoming interleaved with raw and aerated > pages.
So, it sounds like we've got the following data structure rules: 1. We have one list_head and one list of pages 2. For the purposes of allocation, the list is treated the same as before these patches 3. For a "free()", the behavior changes and we now have two "tails": 3a. Aerated pages are freed into the tail of the list 3b. Cold pages are freed at the boundary between aerated and non. This serves to... This is also referred to as a "tail". 3a. Hot pages are never aerated and are still freed into the head of the list. Did I miss any? Could you please spell it out this way in future changelogs? >>> +struct list_head *__aerator_get_tail(unsigned int order, int migratetype); >>> static inline struct list_head *aerator_get_tail(struct zone *zone, >>> unsigned int order, >>> int migratetype) >>> { >>> +#ifdef CONFIG_AERATION >>> + if (order >= AERATOR_MIN_ORDER && >>> + test_bit(ZONE_AERATION_ACTIVE, &zone->flags)) >>> + return __aerator_get_tail(order, migratetype); >>> +#endif >>> return &zone->free_area[order].free_list[migratetype]; >>> } >> >> Logically, I have no idea what this is doing. "Go get pages out of the >> aerated list?" "raw list"? Needs comments. > > I'll add comments. Really now that I think about it I should probably > change the name for this anyway. What is really being returned is the tail > for the non-aerated list. Specifically if ZONE_AERATION_ACTIVE is set we > want to prevent any insertions below the list of aerated pages, so we are > returning the first entry in the aerated list and using that as the > tail/head of a list tail insertion. > > Ugh. I really need to go back and name this better. OK, so we now have two tails? One that's called both a boundary and a tail at different parts of the code? >>> static inline void aerator_notify_free(struct zone *zone, int order) >>> { >>> +#ifdef CONFIG_AERATION >>> + if (!static_key_false(&aerator_notify_enabled)) >>> + return; >>> + if (order < AERATOR_MIN_ORDER) >>> + return; >>> + if (test_bit(ZONE_AERATION_REQUESTED, &zone->flags)) >>> + return; >>> + if (aerator_raw_pages(&zone->free_area[order]) < AERATOR_HWM) >>> + return; >>> + >>> + __aerator_notify(zone); >>> +#endif >>> } >> >> Again, this is really hard to review. I see some possible overhead in a >> fast path here, but only if aerator_notify_free() is called in a fast >> path. Is it? I have to go digging in the previous patches to figure >> that out. > > This is called at the end of __free_one_page(). > > I tried to limit the impact as much as possible by ordering the checks the > way I did. The order check should limit the impact pretty significantly as > that is the only one that will be triggered for every page, then the > higher order pages are left to deal with the test_bit and > aerator_raw_pages checks. That sounds like a good idea. But, that good idea is very hard to distill from the code in the patch. Imagine if the function stared being commented with: /* Called from a hot path in __free_one_page() */ And said: if (!static_key_false(&aerator_notify_enabled)) return; /* Avoid (slow) notifications when no aeration is performed: */ if (order < AERATOR_MIN_ORDER) return; if (test_bit(ZONE_AERATION_REQUESTED, &zone->flags)) return; /* Some other relevant comment: */ if (aerator_raw_pages(&zone->free_area[order]) < AERATOR_HWM) return; /* This is slow, but should happen very rarely: */ __aerator_notify(zone); >>> +static void aerator_populate_boundaries(struct zone *zone) >>> +{ >>> + unsigned int order, mt; >>> + >>> + if (test_bit(ZONE_AERATION_ACTIVE, &zone->flags)) >>> + return; >>> + >>> + for_each_aerate_migratetype_order(order, mt) >>> + aerator_reset_boundary(zone, order, mt); >>> + >>> + set_bit(ZONE_AERATION_ACTIVE, &zone->flags); >>> +} >> >> This function appears misnamed as it's doing more than boundary >> manipulation. > > The ZONE_AERATION_ACTIVE flag is what is used to indicate that the > boundaries are being tracked. Without that we just fall back to using the > free_list tail. Is the flag used for other things? Or just to indicate that boundaries are being tracked? >>> +struct list_head *__aerator_get_tail(unsigned int order, int migratetype) >>> +{ >>> + return boundary[order - AERATOR_MIN_ORDER][migratetype]; >>> +} >>> + >>> +void __aerator_del_from_boundary(struct page *page, struct zone *zone) >>> +{ >>> + unsigned int order = page_private(page) - AERATOR_MIN_ORDER; >>> + int mt = get_pcppage_migratetype(page); >>> + struct list_head **tail = &boundary[order][mt]; >>> + >>> + if (*tail == &page->lru) >>> + *tail = page->lru.next; >>> +} >> >> Ewww. Please just track the page that's the boundary, not the list head >> inside the page that's the boundary. >> >> This also at least needs one comment along the lines of: Move the >> boundary if the page representing the boundary is being removed. > > So the reason for using the list_head is because we can end up with a > boundary for an empty list. In that case we don't have a page to point to > but just the list_head for the list itself. It actually makes things quite > a bit simpler, otherwise I have to perform extra checks to see if the list > is empty. Could you please double-check that keeping a 'struct page *' is truly more messy? >>> +void aerator_add_to_boundary(struct page *page, struct zone *zone) >>> +{ >>> + unsigned int order = page_private(page) - AERATOR_MIN_ORDER; >>> + int mt = get_pcppage_migratetype(page); >>> + struct list_head **tail = &boundary[order][mt]; >>> + >>> + *tail = &page->lru; >>> +} >>> + >>> +void aerator_shutdown(void) >>> +{ >>> + static_key_slow_dec(&aerator_notify_enabled); >>> + >>> + while (atomic_read(&a_dev_info->refcnt)) >>> + msleep(20); >> >> We generally frown on open-coded check/sleep loops. What is this for? > > We are waiting on the aerator to finish processing the list it had active. > With the static key disabled we should see the refcount wind down to 0. > Once that occurs we can safely free the a_dev_info structure since there > will be no other uses of it. That's fine, but we still don't open-code sleep loops. Please remove this. "Wait until we can free the thing" sounds to me like RCU. Do you want to use RCU here? A synchronize_rcu() call can be a very powerful thing if the read-side critical sections are amenable to it. >>> +static void aerator_schedule_initial_aeration(void) >>> +{ >>> + struct zone *zone; >>> + >>> + for_each_populated_zone(zone) { >>> + spin_lock(&zone->lock); >>> + __aerator_notify(zone); >>> + spin_unlock(&zone->lock); >>> + } >>> +} >> >> Why do we need an initial aeration? > > This is mostly about avoiding any possible races while we are brining up > the aerator. If we assume we are just going to start a cycle of aeration > for all zones when the aerator is brought up it makes it easier to be sure > we have gone though and checked all of the zones after initialization is > complete. Let me ask a different way: What will happen if we don't have this? Will things crash? Will they be slow? Do we not know? >>> +{ >>> + struct list_head *batch = &a_dev_info->batch; >>> + int budget = a_dev_info->capacity; >> >> Where does capacity come from? > > It is the limit on how many pages we can process at a time. The value is > set in a_dev_info before the call to aerator_startup. Let me ask another way: Does it come from the user? Or is it automatically determined by some in-kernel heuristic? >>> + while ((page = get_aeration_page(zone, order, mt))) { >>> + list_add_tail(&page->lru, batch); >>> + >>> + if (!--budget) >>> + return; >>> + } >>> + } >>> + >>> + /* >>> + * If there are no longer enough free pages to fully populate >>> + * the aerator, then we can just shut it down for this zone. >>> + */ >>> + clear_bit(ZONE_AERATION_REQUESTED, &zone->flags); >>> + atomic_dec(&a_dev_info->refcnt); >>> +} >> >> Huh, so this is the number of threads doing aeration? Didn't we just >> make a big deal about there only being one zone being aerated at a time? >> Or, did I misunderstand what refcnt is from its lack of clear >> documentation? > > The refcnt is the number of zones requesting aeration plus one additional > if the thread is active. We are limited to only having pages from one zone > in the aerator at a time. That is to prevent us from having to maintain > multiple boundaries. That sounds like excellent documentation to add to 'refcnt's definition. >>> +static void aerator_drain(struct zone *zone) >>> +{ >>> + struct list_head *list = &a_dev_info->batch; >>> + struct page *page; >>> + >>> + /* >>> + * Drain the now aerated pages back into their respective >>> + * free lists/areas. >>> + */ >>> + while ((page = list_first_entry_or_null(list, struct page, lru))) { >>> + list_del(&page->lru); >>> + put_aeration_page(zone, page); >>> + } >>> +} >>> + >>> +static void aerator_scrub_zone(struct zone *zone) >>> +{ >>> + /* See if there are any pages to pull */ >>> + if (!test_bit(ZONE_AERATION_REQUESTED, &zone->flags)) >>> + return; >> >> How would someone ask for the zone to be scrubbed when aeration has not >> been requested? > > I'm not sure what you are asking here. Basically this function is called > per zone by aerator_cycle. Which now that I think about it I should > probably swap the names around that we perform a cycle per zone and just > scrub memory generically. It looks like aerator_cycle() calls aerator_scrub_zone() on all zones all the time. This is the code responsible for ensuring that we don't do any aeration work on zones that do not need it.