On Mon, 29 Jul 2019 17:20:52 +0900 Minchan Kim <[email protected]> wrote:

> > > @@ -1022,7 +1023,16 @@ static unsigned long zap_pte_range(struct 
> > > mmu_gather *tlb,
> > >   flush_tlb_batched_pending(mm);
> > >   arch_enter_lazy_mmu_mode();
> > >   do {
> > > -         pte_t ptent = *pte;
> > > +         pte_t ptent;
> > > +
> > > +         if (progress >= 32) {
> > > +                 progress = 0;
> > > +                 if (need_resched())
> > > +                         break;
> > > +         }
> > > +         progress += 8;
> > 
> > Why 8?
> 
> Just copied from copy_pte_range.

copy_pte_range() does

                if (pte_none(*src_pte)) {
                        progress++;
                        continue;
                }
                entry.val = copy_one_pte(dst_mm, src_mm, dst_pte, src_pte,
                                                        vma, addr, rss);
                if (entry.val)
                        break;
                progress += 8;

which appears to be an attempt to balance the cost of copy_one_pte()
against the cost of not calling copy_one_pte().

Your code doesn't do this balancing and hence can be simpler.

It all seems a bit overdesigned.  need_resched() is cheap.  It's
possibly a mistake to check need_resched() on *every* loop because some
crazy scheduling load might livelock us.  But surely it would be enough
to do something like

        if (progress++ && need_resched()) {
                <reschedule>
                progress = 0;
        }

and leave it at that?

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