On 05.08.19 09:37, Daniel Lezcano wrote:
> On 05/08/2019 07:11, Martin Kepplinger wrote:
>> ---
> 
> [ ... ]
> 
>>> +static s64 cpuidle_cooling_runtime(struct cpuidle_cooling_device 
>>> *idle_cdev)
>>> +{
>>> +   s64 next_wakeup;
>>> +   unsigned long state = idle_cdev->state;
>>> +
>>> +   /*
>>> +    * The function should not be called when there is no
>>> +    * mitigation because:
>>> +    * - that does not make sense
>>> +    * - we end up with a division by zero
>>> +    */
>>> +   if (!state)
>>> +           return 0;
>>> +
>>> +   next_wakeup = (s64)((idle_cdev->idle_cycle * 100) / state) -
>>> +           idle_cdev->idle_cycle;
>>> +
>>> +   return next_wakeup * NSEC_PER_USEC;
>>> +}
>>> +
>>
>> There is a bug in your calculation formula here when "state" becomes 100.
>> You return 0 for the injection rate, which is the same as "rate" being 0,
>> which is dangerous. You stop cooling when it's most necessary :)
> 
> Right, thanks for spotting this.
> 
>> I'm not sure how much sense really being 100% idle makes, so I, when testing
>> this, just say if (state == 100) { state = 99 }. Anyways, just don't return 
>> 0.
>>
>> Daniel, thanks a lot for these additions! Could you send an update of this?
> 
> Yes, I'm working on a new version.

great.

> 
>> btw, that's what I'm referring to:
>> https://lore.kernel.org/linux-pm/1522945005-7165-1-git-send-email-daniel.lezc...@linaro.org/
>> I know it's a little old already, but it seems like there hasn't been any
>> equivalent solution in the meantime, has it?
>>
>> Using cpuidle for cooling is way more effective than cpufreq (which often
>> hardly is).
> 
> On which platform that happens?
> 
> 

I'm running this on imx8mq.

thanks,

                                    martin

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