`check_input_term` recursively calls itself with input
from device side (e.g., uac_input_terminal_descriptor.bCSourceID)
as argument (id). In `check_input_term`, if `check_input_term`
is called with the same `id` argument as the caller, it triggers
endless recursive call, resulting kernel space stack overflow.

This patch fixes the bug by adding a bitmap to `struct mixer_build`
to keep track of the checked ids by `check_input_term` and stop
the execution if some id has been checked (similar to how
parse_audio_unit handles unitid argument).

Reported-by: Hui Peng <benqu...@gmail.com>
Reported-by: Mathias Payer <mathias.pa...@nebelwelt.net>
Signed-off-by: Hui Peng <benqu...@gmail.com>
---
 sound/usb/mixer.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/sound/usb/mixer.c b/sound/usb/mixer.c
index ea487378be17..1f6c8213df82 100644
--- a/sound/usb/mixer.c
+++ b/sound/usb/mixer.c
@@ -68,6 +68,7 @@ struct mixer_build {
        unsigned char *buffer;
        unsigned int buflen;
        DECLARE_BITMAP(unitbitmap, MAX_ID_ELEMS);
+       DECLARE_BITMAP(termbitmap, MAX_ID_ELEMS);
        struct usb_audio_term oterm;
        const struct usbmix_name_map *map;
        const struct usbmix_selector_map *selector_map;
@@ -782,6 +783,8 @@ static int check_input_term(struct mixer_build *state, int 
id,
        int err;
        void *p1;
 
+       if (test_and_set_bit(id, state->termbitmap))
+               return 0;
        memset(term, 0, sizeof(*term));
        while ((p1 = find_audio_control_unit(state, id)) != NULL) {
                unsigned char *hdr = p1;
-- 
2.22.1

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