On Mon, Sep 16, 2019 at 2:18 AM Rasmus Villemoes
<li...@rasmusvillemoes.dk> wrote:
>
> Eh, this benchmark doesn't seem to provide any hints on where to set the
> cut-off for a compile-time constant n, i.e. the 32 in

Yes, you'd need to use proper fixed-size memset's with
__builtin_memset() to test that case. Probably easy enough with some
preprocessor macros to expand to a lot of cases.

But even then it will not show some of the advantages of inlining the
memset (quite often you have a "memset structure to zero, then
initialize a couple of fields" pattern, and gcc does much better for
that when it just inlines the memset to stores - to the point of just
removing all the memset entirely and just storing a couple of zeroes
between the fields you initialized).

So the "inline constant sizes" case has advantages over and beyond the
obvious ones. I suspect that a reasonable cut-off point is somethinig
like "8*sizeof(long)". But look at things like "struct kstat" uses
etc, the limit might actually be even higher than that.

Also note that while "rep stosb" is _reasonably_ good with current
CPU's (ie roughly gen 8+), it's not so great a few generations ago
(gen 6ish), and it can be absolutely horrid on older cores and/or
atom. The limit for when it is a win ends up depending on whether I$
footprint is an issue too, of course, but some of the bigger wins tend
to happen when you have sizes >= 128.

You can basically always beat "rep movs/stos" with hand-tuned AVX2/512
code for specific cases if you don't look at I$ footprint and the cost
of the AVX setup (and the cost of frequency changes, which often go
hand-in-hand with the AVX use). So "rep movs/stos" is seldom
_optimal_, but it tends to be "quite good" for modern CPU's with
variable sizes that are in the 100+ byte range.

             Linus

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