Em Thu, 10 Oct 2019 12:55:44 +0200
Gon Solo <[email protected]> escreveu:

> On Fri, Oct 04, 2019 at 10:15:22AM -0300, Mauro Carvalho Chehab wrote:
> > Using bool on struct is not recommended, as it wastes lots of
> > space. So, instead, let's use bits.  
> 
> Wouldn't "bool b:1;" even be better? I performed a little test:
> 
> #include <stdbool.h>
> #include <stdio.h>
> 
> struct uints {
>       unsigned int a0;
>       unsigned int a1;
>       unsigned int a2;
>       unsigned int a3;
>       unsigned int a4;
>       unsigned int a5;
>       unsigned int a6;
>       unsigned int a7;
> };
> 
> struct bools {
>       bool a0;
>       bool a1;
>       bool a2;
>       bool a3;
>       bool a4;
>       bool a5;
>       bool a6;
>       bool a7;
> };
> 
> struct bit_uints {
>       unsigned int a0:1;
>       unsigned int a1:1;
>       unsigned int a2:1;
>       unsigned int a3:1;
>       unsigned int a4:1;
>       unsigned int a5:1;
>       unsigned int a6:1;
>       unsigned int a7:1;
> };
> 
> struct bit_bools {
>       bool a0:1;
>       bool a1:1;
>       bool a2:1;
>       bool a3:1;
>       bool a4:1;
>       bool a5:1;
>       bool a6:1;
>       bool a7:1;
> };
> 
> int main() {
>       printf("bit_uints: %ld\n", sizeof(struct bit_uints));
>       printf("bit_bools: %ld\n", sizeof(struct bit_bools));
>       printf("uints: %ld\n", sizeof(struct uints));
>       printf("bools: %ld\n", sizeof(struct bools));
> }
> 
> Result:
> 
> bit_uints: 4
> bit_bools: 1
> uints: 32
> bools: 8
> 
> I know with different types within the struct it looks different, but
> still.

No. In practice, the compiler will add 3 bytes of pad after bit_bools
(on 32-bit archs), due to performance reasons.

Using "unsigned int" makes it clearer.

Thanks,
Mauro

Reply via email to