HJ, Nick,

Any chance any of you can see a way to make your respective compilers
not emit utter junk for this?

On Mon, May 04, 2020 at 10:14:45PM +0200, Peter Zijlstra wrote:

> https://godbolt.org/z/SDRG2q
> 
> ---
> #include <stddef.h>
> 
> 
> #define READ_ONCE(var)                (*((volatile typeof(var) *)&(var)))
> #define WRITE_ONCE(var, val)  (*((volatile typeof(var) *)&(var)) = (val))
> 
> struct static_call_key {
>       void *func;
> };
> 
> #define DECLARE_STATIC_CALL(name, func)       \
>       extern struct static_call_key name; \
>       extern typeof(func) __SCT__##name;
> 
> #define DEFINE_STATIC_COND_CALL(name, _func) \
>       DECLARE_STATIC_CALL(name, _func) \
>       struct static_call_key name = { \
>               .func = NULL, \
>       }
> 
> static void __static_call_nop(void)
> {
> }
> 
> #define __static_cond_call(name) \
> ({ \
>       void *func = READ_ONCE(name.func); \
>       if (!func) \
>               func = &__static_call_nop; \
>       (typeof(__SCT__##name)*)func; \
> })
> 
> #define static_cond_call(name) (void)__static_cond_call(name)
> 
> static void inline static_call_update(struct static_call_key *call, void 
> *func)
> {
>       WRITE_ONCE(call->func, func);
> }
> 
> volatile int _x;
> 
> void bar(int x)
> {
>       _x = x;
> }
> 
> DEFINE_STATIC_COND_CALL(foo, bar);
> 
> void ponies(int x)
> {
>       static_cond_call(foo)(x);
> }

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