> > I'm not sure if it's a good idea to define two separate callbacks. It > > means adding two pointers instead of one (for every instance of the > > structure, not only those implementing them), doing two calls, running > > the same checks twice, locking twice, checking the result twice. > > > > Also, passing a structure pointer would mean less code changed if we > > decide to add more related state values later. > > > > What do you think? > > > > If you don't agree, I have no objections so > > > > Reviewed-by: Michal Kubecek <mkube...@suse.cz> > > I have no strong opinion on it. Should I rework it?
It is an internal API, so we can change it any time we want. I did wonder if MAX should just be a static value. It seems odd it would change at run time. But we can re-evaulate this once we got some more users. Andrew