On 9/24/2020 6:07 AM, Borislav Petkov wrote:
On Wed, Sep 23, 2020 at 04:10:43PM -0700, Dave Jiang wrote:
+/* The dst parameter must be 64-bytes aligned */
+static inline void movdir64b(void *dst, const void *src)
+{
+ /*
+ * Note that this isn't an "on-stack copy", just definition of "dst"
+ * as a pointer to 64-bytes of stuff that is going to be overwritten.
+ * In the MOVDIR64B case that may be needed as you can use the
+ * MOVDIR64B instruction to copy arbitrary memory around. This trick
+ * lets the compiler know how much gets clobbered.
+ */
+ volatile struct { char _[64]; } *__dst = dst;
+
+ /* MOVDIR64B [rdx], rax */
+ asm volatile(".byte 0x66, 0x0f, 0x38, 0xf8, 0x02"
+ :
+ : "m" (*(struct { char _[64];} **)src), "a" (__dst)
+ : "memory");
+}
Ok, Micha and I hashed it out on IRC, here's what you do. Please keep
the comments too because we will forget soon again.
static inline void movdir64b(void *__dst, const void *src)
{
struct { char _[64]; } *__src = src;
struct { char _[64]; } *__dst = dst;
/*
* MOVDIR64B %(rdx), rax.
*
* Both __src and __dst must be memory constraints in order to tell the
* compiler that no other memory accesses should be reordered around
* this one.
*
* Also, both must be supplied as lvalues because this tells
* the compiler what the object is (its size) the instruction accesses.
* I.e., not the pointers but what they point, thus the deref'ing '*'.
*/
asm volatile(".byte 0x66, 0x0f, 0x38, 0xf8, 0x02"
: "+m" (*__dst)
: "m" (*__src), "a" (__dst), "d" (__src));
}
Thanks Boris. I will update and resend.
Thx.