On 9/24/2020 6:07 AM, Borislav Petkov wrote:
On Wed, Sep 23, 2020 at 04:10:43PM -0700, Dave Jiang wrote:
+/* The dst parameter must be 64-bytes aligned */
+static inline void movdir64b(void *dst, const void *src)
+{
+       /*
+        * Note that this isn't an "on-stack copy", just definition of "dst"
+        * as a pointer to 64-bytes of stuff that is going to be overwritten.
+        * In the MOVDIR64B case that may be needed as you can use the
+        * MOVDIR64B instruction to copy arbitrary memory around. This trick
+        * lets the compiler know how much gets clobbered.
+        */
+       volatile struct { char _[64]; } *__dst = dst;
+
+       /* MOVDIR64B [rdx], rax */
+       asm volatile(".byte 0x66, 0x0f, 0x38, 0xf8, 0x02"
+                    :
+                    : "m" (*(struct { char _[64];} **)src), "a" (__dst)
+                    : "memory");
+}

Ok, Micha and I hashed it out on IRC, here's what you do. Please keep
the comments too because we will forget soon again.

static inline void movdir64b(void *__dst, const void *src)
{
        struct { char _[64]; } *__src = src;
        struct { char _[64]; } *__dst = dst;

        /*
         * MOVDIR64B %(rdx), rax.
         *
         * Both __src and __dst must be memory constraints in order to tell the
         * compiler that no other memory accesses should be reordered around
         * this one.
         *
         * Also, both must be supplied as lvalues because this tells
         * the compiler what the object is (its size) the instruction accesses.
         * I.e., not the pointers but what they point, thus the deref'ing '*'.
         */
        asm volatile(".byte 0x66, 0x0f, 0x38, 0xf8, 0x02"
                     : "+m" (*__dst)
                     :  "m" (*__src), "a" (__dst), "d" (__src));
}

Thanks Boris. I will update and resend.


Thx.

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