Hello,

Thanks for the fix. A couple comments below.

On Sat, Nov 21, 2020 at 04:34:20PM +0800, Yu Kuai wrote:
> +#define BLKG_DESTROY_BATH 4096

I think you meant BLKG_DESTROY_BATCH.

>  static void blkg_destroy_all(struct request_queue *q)
>  {
>       struct blkcg_gq *blkg, *n;
> +     int count = BLKG_DESTROY_BATH;

But might as well just write 4096 here.

>       spin_lock_irq(&q->queue_lock);
>       list_for_each_entry_safe(blkg, n, &q->blkg_list, q_node) {
>               struct blkcg *blkcg = blkg->blkcg;
>  
> +             /*
> +              * If the list is too long, the loop can took a long time,
> +              * thus relese the lock for a while when a batch of blkcg
> +              * were destroyed.
> +              */
> +             if (!(--count)) {
> +                     count = BLKG_DESTROY_BATH;
> +                     spin_unlock_irq(&q->queue_lock);
> +                     cond_resched();
> +                     spin_lock_irq(&q->queue_lock);

You can't continue iteration after dropping both locks. You'd have to jump
out of loop and start list_for_each_entry_safe() again.

> +             }
>               spin_lock(&blkcg->lock);
>               blkg_destroy(blkg);
>               spin_unlock(&blkcg->lock);

Thanks.

-- 
tejun

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