We can simplify the zhdr initialization by memset() the zhdr first instead
of set struct member to zero one by one. This would also make code more
compact and clear.

Signed-off-by: Miaohe Lin <[email protected]>
---
 mm/z3fold.c | 8 +-------
 1 file changed, 1 insertion(+), 7 deletions(-)

diff --git a/mm/z3fold.c b/mm/z3fold.c
index 8e53cdf4d190..c1ccf6bb0ffb 100644
--- a/mm/z3fold.c
+++ b/mm/z3fold.c
@@ -413,16 +413,10 @@ static struct z3fold_header *init_z3fold_page(struct page 
*page, bool headless,
        if (!slots)
                return NULL;
 
+       memset(zhdr, 0, sizeof(*zhdr));
        spin_lock_init(&zhdr->page_lock);
        kref_init(&zhdr->refcount);
-       zhdr->first_chunks = 0;
-       zhdr->middle_chunks = 0;
-       zhdr->last_chunks = 0;
-       zhdr->first_num = 0;
-       zhdr->start_middle = 0;
        zhdr->cpu = -1;
-       zhdr->foreign_handles = 0;
-       zhdr->mapped_count = 0;
        zhdr->slots = slots;
        zhdr->pool = pool;
        INIT_LIST_HEAD(&zhdr->buddy);
-- 
2.19.1

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