On Mon, 22 Feb 2021 16:34:37 +0100,
Anton Yakovlev wrote:
> +static int virtsnd_find_vqs(struct virtio_snd *snd)
> +{
> +     struct virtio_device *vdev = snd->vdev;
> +     vq_callback_t *callbacks[VIRTIO_SND_VQ_MAX] = {
> +             [VIRTIO_SND_VQ_EVENT] = virtsnd_event_notify_cb
> +     };
> +     const char *names[VIRTIO_SND_VQ_MAX] = {

Shouldn't be static?
Also it's often const char * const names[] = { ... }
unless you overwrite something.

> +/**
> + * virtsnd_reset_fn() - Kernel worker's function to reset the device.
> + * @work: Reset device work.
> + *
> + * Context: Process context.
> + */
> +static void virtsnd_reset_fn(struct work_struct *work)
> +{
> +     struct virtio_snd *snd =
> +             container_of(work, struct virtio_snd, reset_work);
> +     struct virtio_device *vdev = snd->vdev;
> +     struct device *dev = &vdev->dev;
> +     int rc;
> +
> +     dev_info(dev, "sound device needs reset\n");
> +
> +     /*
> +      * It seems that the only way to properly reset the device is to remove
> +      * and re-create the ALSA sound card device.
> +      */
> +     rc = device_reprobe(dev);
> +     if (rc)
> +             dev_err(dev, "failed to reprobe sound device: %d\n", rc);

Now I'm wondering whether it's safe to do that from this place.
Basically device_reprobe() unbinds the device that releases the full
resources once including the devm_* stuff.  And this work itself is in
a part of devm allocated resource, so it'll be released there.  That
said, we might hit use-after-free...  This needs to be verified.


thanks,

Takashi

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