Hi Steven, sorry for the late reply.

> 
> Now the reason for the above READ_ONCE() is because the variables *are*
> going to be used again. We do *not* want the compiler to play any games
> with that.
> 

I don't think it is because the variables are going to be used again. 
Compiler optimizations barely do bad things in single thread programs. It
is because cpu_buffer->commit_page may change concurrently and should be
accessed atomically.

        /* Make sure commit page didn't change */
        curr_commit_page = READ_ONCE(cpu_buffer->commit_page);
        curr_commit_ts = READ_ONCE(curr_commit_page->page->time_stamp);

        /* If the commit page changed, then there's more data */
        if (curr_commit_page != commit_page ||
            curr_commit_ts != commit_ts)
                return 0;

This code read cpu_buffer->commit_page and time_stamp again to check
whether commit page changed. It shows that cpu_buffer->commit_page and 
time_stamp may be changed by other threads.

        commit_page = cpu_buffer->commit_page;
        commit_ts = commit_page->page->time_stamp;

So the commit_page and time_stamp above is read while other threads may
change it. I think it is a data race if it is not atomic. Thus it is 
necessary to use READ_ONCE() here.


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